Player Matchup

Maeve
Maeve
Gold II
EnTheBro
Maeve
Gold II
Level 115
Champion Stats
19W - 10L
1,605 SR
Queue Stats
23W - 17L
1,575 Elo+
Party 2
Ash
Ash
Silver I
NikiTheGamer17
Ash
Silver I
Level 192
Champion Stats
6W - 1L
1,500 SR
Queue Stats
91W - 81L
1,508 Elo+
Party 1
Inara
Inara
Gold I
Sillua
Inara
Gold I
Level 159
Champion Stats
4W - 0L
1,500 SR
Queue Stats
46W - 41L
1,603 Elo+
Party 1
Seris
Seris
Bronze II
sk1nlss8768
Seris
Bronze II
Level 44
Champion Stats
5W - 2L
1,618 SR
Queue Stats
10W - 8L
1,532 Elo+
Party 2
Drogoz
Drogoz
Gold IV
stigliby
Drogoz
Gold IV
Level 71
Champion Stats
14W - 23L
1,504 SR
Queue Stats
191W - 192L
1,507 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,545 SR
1,545 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 240
1,547 SR
1,486 Elo+
Grover
Grover
Qualifying
F1Sammy
Grover
Qualifying
Level 49
Champion Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Makoa
Makoa
Silver IV
GamerAlin01
Makoa
Silver IV
Level 151
Champion Stats
1W - 1L
1,828 SR
Queue Stats
15W - 11L
1,616 Elo+
Solo
Fernando
Fernando
Silver III
Moskyp4
Fernando
Silver III
Level 212
Champion Stats
4W - 6L
1,405 SR
Queue Stats
52W - 78L
1,357 Elo+
Party 3
Betty la Bomba
Betty la Bomba
Gold II
aK_musta
Betty la Bomba
Gold II
Level 720
Champion Stats
3W - 5L
1,499 SR
Queue Stats
62W - 55L
1,526 Elo+
Party 3
Evie
Evie
Silver I
desaparecido1927
Evie
Silver I
Level 69
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
EnTheBro
Maeve
47
12 / 3 / 7
2,691
299
68,419
37,611
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

46
9 / 4 / 9
2,872
319
59,371
62,327
33,246
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Inara
Sillua
Inara
48
3 / 2 / 14
3,155
351
51,315
78,079
32,803
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

29
2 / 2 / 19
3,003
334
20,128
22,348
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Drogoz
stigliby
Drogoz
40
7 / 2 / 6
2,358
262
58,372
20,351
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
F1Sammy
Grover
34
1 / 8 / 6
1,970
219
20,913
44,473
2,800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
3 / 7 / 2
1,816
202
50,778
82,846
17,970
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
Moskyp4
Fernando
59
2 / 5 / 2
2,300
256
31,929
73,513
96,249
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Betty la Bomba
aK_musta
Betty la Bomba
54
6 / 6 / 6
2,341
260
92,140
32,290
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

50
1 / 7 / 1
1,316
146
24,956
24,483
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
4m 42s
88
Kill Participation
30
33
Kills
13
13
Deaths
33
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maeve
EnTheBro
Maeve
12
3
7
5.17
L
Grover
F1Sammy
Grover
1
8
6
0.5
L
3
7
2
0.57
L
Fernando
Moskyp4
Fernando
2
5
2
0.6
W
9
4
9
3.38
W
Inara
Sillua
Inara
3
2
14
5
L
Betty la Bomba
aK_musta
Betty la Bomba
6
6
6
1.5
L
1
7
1
0.21
W
2
2
19
5.75
W
Drogoz
stigliby
Drogoz
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,605
Damage
220,716
220,716
Taken
257,605
66,049
Shielding
117,019
166,008
Healing
129,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
EnTheBro
Maeve
68,419
62,219
0
6,142
37,611
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
F1Sammy
Grover
20,913
18,889
86,979
25,538
44,473
2,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,778
48,087
0
5,547
82,846
17,970
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Moskyp4
Fernando
31,929
21,070
0
4,005
73,513
96,249
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
59,371
48,955
0
0
62,327
33,246
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Sillua
Inara
51,315
46,398
0
7,495
78,079
32,803
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
aK_musta
Betty la Bomba
92,140
46,880
0
3,399
32,290
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,956
23,922
0
4,184
24,483
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,128
17,183
134,174
16,600
22,348
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Drogoz
stigliby
Drogoz
58,372
42,820
0
1,597
20,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role