Player Matchup

Furia
Furia
Diamond III
CinnamonSadness
Furia
Diamond III
Level 217
Champion Stats
99W - 64L
1,774 SR
Queue Stats
944W - 903L
1,651 Elo+
Solo
Kasumi
Kasumi
Diamond III
EvieStronk
Kasumi
Diamond III
Level 44
Champion Stats
3W - 2L
1,590 SR
Queue Stats
14W - 6L
1,714 Elo+
Party 2
Rei
Rei
Gold I
LAMPOPO
Rei
Gold I
Level 829
Champion Stats
5W - 5L
1,710 SR
Queue Stats
550W - 531L
1,534 Elo+
Party 2
Inara
Inara
Diamond V
W4tchMySkxll
Inara
Diamond V
Level 593
Champion Stats
9W - 7L
1,816 SR
Queue Stats
195W - 174L
1,617 Elo+
Solo
Atlas
Atlas
Diamond I
ŒŒŒŒŒŒŒŒŒŒŒŒŒŒŒŒ
Atlas
Diamond I
Level 300
Champion Stats
26W - 21L
1,753 SR
Queue Stats
419W - 359L
1,692 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 397
1,729 SR
1,641 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 306
1,671 SR
1,647 Elo+
Bomb King
Bomb King
Diamond II
crazyharambe
Bomb King
Diamond II
Level 642
Champion Stats
136W - 95L
1,728 SR
Queue Stats
475W - 451L
1,695 Elo+
Solo
Barik
Barik
Diamond IV
gtdhiujgtrdhiuj
Barik
Diamond IV
Level 258
Champion Stats
1W - 3L
1,500 SR
Queue Stats
147W - 138L
1,636 Elo+
Solo
Grover
Grover
Diamond II
pañkrátøva
Grover
Diamond II
Level 556
Champion Stats
85W - 93L
1,583 SR
Queue Stats
1,191W - 1,168L
1,683 Elo+
Party 1
Tiberius
Tiberius
Qualifying
simonbebra
Tiberius
Qualifying
Level 53
Champion Stats
2W - 3L
1,480 SR
Queue Stats
4W - 5L
1,519 Elo+
Solo
Androxus
Androxus
Platinum IV
ÃSÍÕS
Androxus
Platinum IV
Level 19
Champion Stats
20W - 6L
2,064 SR
Queue Stats
51W - 43L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
9 / 2 / 9
2,270
324
32,380
20,336
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Kasumi
EvieStronk
Kasumi
29
10 / 3 / 11
2,356
337
35,280
27,160
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Rei
59
2 / 3 / 19
2,304
329
5,616
18,917
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
5 / 1 / 9
2,502
357
34,875
41,659
10,990
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
9 / 2 / 10
2,200
314
42,224
49,610
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CaspianAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
crazyharambe
Bomb King
51
4 / 8 / 2
1,595
228
47,574
26,526
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 80%.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

55
1 / 6 / 3
1,447
207
35,661
41,765
30,294
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
0 / 6 / 2
1,207
172
11,016
22,939
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
simonbebra
Tiberius
24
1 / 8 / 3
1,197
171
23,999
32,884
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Androxus
ÃSÍÕS
Androxus
12
5 / 7 / 2
1,600
229
39,432
26,261
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
1m 4s
93
Kill Participation
23
35
Kills
11
11
Deaths
35
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Kasumi
EvieStronk
Kasumi
10
3
11
5.17
W
Rei
2
3
19
3.83
W
5
1
9
9.5
L
Bomb King
crazyharambe
Bomb King
4
8
2
0.63
L
1
6
3
0.42
L
0
6
2
0.17
L
Tiberius
simonbebra
Tiberius
1
8
3
0.31
L
Androxus
ÃSÍÕS
Androxus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,375
Damage
157,682
157,682
Taken
150,375
10,990
Shielding
30,294
113,877
Healing
59,363
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,380
29,442
35,129
7,096
20,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
EvieStronk
Kasumi
35,280
25,905
0
3,675
27,160
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Rei
5,616
5,616
52,112
7,779
18,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,875
31,380
0
0
41,659
10,990
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
crazyharambe
Bomb King
47,574
42,404
0
0
26,526
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
35,661
35,661
0
4,216
41,765
30,294
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,016
8,234
37,945
9,198
22,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
simonbebra
Tiberius
23,999
21,992
0
3,880
32,884
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
ÃSÍÕS
Androxus
39,432
37,696
0
4,124
26,261
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,224
42,224
0
8,086
49,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role