Player Matchup

Torvald
Torvald
Platinum I
CeasarDSalad
Torvald
Platinum I
Level 72
Champion Stats
7W - 3L
1,808 SR
Queue Stats
115W - 102L
1,586 Elo+
Party 2
Inara
Inara
Platinum I
MissSlugger
Inara
Platinum I
Level 999
Champion Stats
92W - 97L
1,569 SR
Queue Stats
364W - 343L
1,562 Elo+
Party 2
Tiberius
Tiberius
Gold III
Mowwse
Tiberius
Gold III
Level 546
Champion Stats
8W - 11L
1,530 SR
Queue Stats
177W - 171L
1,517 Elo+
Party 2
Vora
Vora
Gold I
ThatOneNova
Vora
Gold I
Level 586
Champion Stats
90W - 67L
1,641 SR
Queue Stats
153W - 132L
1,592 Elo+
Party 2
Corvus
Corvus
Silver II
snapplegreenetea
Corvus
Silver II
Level 999
Champion Stats
10W - 7L
1,647 SR
Queue Stats
248W - 267L
1,553 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 640
1,639 SR
1,562 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 444
1,627 SR
1,584 Elo+
Ying
Ying
Platinum III
Elricosie
Ying
Platinum III
Level 119
Champion Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,622 Elo+
Party 3
Azaan
Azaan
Silver I
SmokeTheCriss
Azaan
Silver I
Level 71
Champion Stats
8W - 5L
1,730 SR
Queue Stats
39W - 27L
1,588 Elo+
Party 3
Maeve
Maeve
Platinum V
ZOEY1998
Maeve
Platinum V
Level 999
Champion Stats
44W - 58L
1,627 SR
Queue Stats
604W - 610L
1,527 Elo+
Solo
Bomb King
Bomb King
Platinum I
ΩKRATOSΩ
Bomb King
Platinum I
Level 999
Champion Stats
10W - 4L
1,617 SR
Queue Stats
117W - 82L
1,583 Elo+
Party 1
Barik
Barik
Platinum III
せとんそくら
Barik
Platinum III
Level 31
Champion Stats
2W - 2L
1,662 SR
Queue Stats
50W - 38L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
CeasarDSalad
Torvald
41
8 / 7 / 30
4,093
241
74,265
49,161
101,387
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
12 / 9 / 23
4,457
262
86,049
130,636
18,855
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
Mowwse
Tiberius
43
17 / 7 / 11
3,931
231
89,176
42,674
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

54
19 / 14 / 13
4,200
247
103,185
58,733
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 7 / 30
3,857
227
24,490
33,932
1,560
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
TalusCaspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
2 / 9 / 30
4,017
236
36,843
58,885
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

39
6 / 14 / 8
3,581
211
45,278
117,522
47,936
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Maeve
ZOEY1998
Maeve
59
13 / 10 / 9
3,494
206
57,713
49,384
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Level 1

Bomb King
ΩKRATOSΩ
Bomb King
59
15 / 12 / 13
4,205
247
95,179
65,921
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

24
8 / 14 / 14
4,385
258
80,123
85,453
78,095
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
11m 3s
166
Kill Participation
118
59
Kills
44
44
Deaths
59
107
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Torvald
CeasarDSalad
Torvald
8
7
30
3.29
L
Ying
2
9
30
1.89
W
12
9
23
2.61
W
Tiberius
Mowwse
Tiberius
17
7
11
3.21
L
6
14
8
0.71
W
19
14
13
1.82
L
Maeve
ZOEY1998
Maeve
13
10
9
1.75
W
3
7
30
2.57
L
Bomb King
ΩKRATOSΩ
Bomb King
15
12
13
1.79
L
8
14
14
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,165
Damage
315,136
315,136
Taken
377,165
121,802
Shielding
126,031
175,621
Healing
191,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
CeasarDSalad
Torvald
74,265
62,432
12,471
1,947
49,161
101,387
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
36,843
36,843
91,670
36,771
58,885
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
86,049
70,460
0
11,029
130,636
18,855
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
Mowwse
Tiberius
89,176
59,304
0
1,262
42,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
45,278
35,646
0
17,777
117,522
47,936
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
103,185
69,789
0
13,140
58,733
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
ZOEY1998
Maeve
57,713
56,067
0
17,879
49,384
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
24,490
19,761
120,874
14,898
33,932
1,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
ΩKRATOSΩ
Bomb King
95,179
84,630
0
17,300
65,921
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
80,123
80,123
0
10,426
85,453
78,095
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role