Player Matchup
VS
Match Stats
![Eagle's Emerald](https://static.paladins.guru/i/items/18765.jpg)
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
![Superiority](https://static.paladins.guru/i/items/18761.jpg)
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
![Revitalizing Gem](https://static.paladins.guru/i/items/18769.jpg)
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
![Highborn](https://static.paladins.guru/i/items/18757.jpg)
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
![Alacrity](https://static.paladins.guru/i/items/18816.jpg)
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
![Commencement](https://static.paladins.guru/i/items/16720.jpg)
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 50%.
Level 5
![Keen Sight](https://static.paladins.guru/i/items/16782.jpg)
Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2
![Well-Oiled](https://static.paladins.guru/i/items/16740.jpg)
Well-Oiled
Weapon
Increase your Reload Speed by 25%.
Level 5
![Conditioned](https://static.paladins.guru/i/items/16735.jpg)
Conditioned
Armor
Increase your Movement Speed by 3%.
Level 1
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Level 2
![Discovery](https://static.paladins.guru/i/items/16914.jpg)
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Tainted Form](https://static.paladins.guru/i/items/30801.jpg)
Tainted Form
Weapon
Gain 1% of Max Health when hitting a marked enemy.
Level 1
![Wings of Terror](https://static.paladins.guru/i/items/30797.jpg)
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
![Sheer Ascent](https://static.paladins.guru/i/items/30795.jpg)
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
![Blood Cannon](https://static.paladins.guru/i/items/30799.jpg)
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 3s.
Level 5
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
![Sharpened Resolve](https://static.paladins.guru/i/items/25574.jpg)
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
![A Change of Faith](https://static.paladins.guru/i/items/25578.jpg)
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Level 4
![Relentless Presence](https://static.paladins.guru/i/items/25569.jpg)
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
![Castle-Forged](https://static.paladins.guru/i/items/18358.jpg)
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.
Level 3
![War Machine](https://static.paladins.guru/i/items/18350.jpg)
War Machine
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
![Siege Engine](https://static.paladins.guru/i/items/18363.jpg)
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
![Percussion](https://static.paladins.guru/i/items/18354.jpg)
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5
![Fortress Breaker](https://static.paladins.guru/i/items/18556.jpg)
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Team 1 Score
4
VS
Team 2 Score
-4
![Poisoner](https://static.paladins.guru/i/items/13148.jpg)
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
![Ninja](https://static.paladins.guru/i/items/13374.jpg)
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
![Shadow Affinity](https://static.paladins.guru/i/items/13355.jpg)
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 2s.
Level 2
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
![Healing Vapors](https://static.paladins.guru/i/items/13055.jpg)
Healing Vapors
Smoke Screen
Heal for 250 over 2s while in Smoke Screen.
Level 2
![Debilitate](https://static.paladins.guru/i/items/16374.jpg)
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
![Step Off](https://static.paladins.guru/i/items/27523.jpg)
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3
![Taste Maker](https://static.paladins.guru/i/items/27536.jpg)
Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4
![Closing Time](https://static.paladins.guru/i/items/27522.jpg)
Closing Time
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Level 2
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
![Grab and Go](https://static.paladins.guru/i/items/27524.jpg)
Grab and Go
Generate 3 Ammo for each enemy hit with Blast Back.
Level 3
![Window of Opportunity](https://static.paladins.guru/i/items/27509.jpg)
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
![Arcane Manipulation](https://static.paladins.guru/i/items/27331.jpg)
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5
![Mystic Mastery](https://static.paladins.guru/i/items/27326.jpg)
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
![Rest and Relaxation](https://static.paladins.guru/i/items/27322.jpg)
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
![Midnight Stroll](https://static.paladins.guru/i/items/27330.jpg)
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
![Deft Magics](https://static.paladins.guru/i/items/27328.jpg)
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Virulent](https://static.paladins.guru/i/items/30789.jpg)
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Level 3
![Blood Cannon](https://static.paladins.guru/i/items/30799.jpg)
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
![Waning Moon](https://static.paladins.guru/i/items/30790.jpg)
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3
![Sanguine Pact](https://static.paladins.guru/i/items/30798.jpg)
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Level 3
![Enriched Blood](https://static.paladins.guru/i/items/30792.jpg)
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 30 units.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 30 units.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.