Player Matchup

Fernando
Fernando
BrunnoVallentyne
Fernando
Level 999
Champion Stats
1W - 0L
1,566 SR
Queue Stats
798W - 636L
1,632 Elo+
Party 1
Lex
Lex
Lucas_AO90
Lex
Level 62
Champion Stats
21W - 16L
1,685 SR
Queue Stats
194W - 174L
1,637 Elo+
Party 1
Drogoz
Drogoz
TiuBeusebu
Drogoz
Level 999
Champion Stats
1W - 0L
1,469 SR
Queue Stats
35W - 33L
1,530 Elo+
Party 1
Tyra
Tyra
XxbijuxX
Tyra
Level 502
Champion Stats
2W - 1L
1,757 SR
Queue Stats
75W - 55L
1,662 Elo+
Party 1
Jenos
Jenos
sz_BabyShark_sz
Jenos
Level 847
Champion Stats
199W - 167L
1,544 SR
Queue Stats
839W - 602L
1,596 Elo+
Party 1
Team Averages
Level 682
1,604 SR
1,611 Elo+

VS

Team Averages
Level 109
1,638 SR
1,599 Elo+
Koga
Koga
GUANDRAX
Koga
Level 152
Champion Stats
17W - 11L
1,649 SR
Queue Stats
54W - 38L
1,637 Elo+
Party 2
Tiberius
Tiberius
PressDiver
Tiberius
Level 95
Champion Stats
18W - 17L
1,629 SR
Queue Stats
141W - 132L
1,583 Elo+
Party 3
Lillith
Lillith
Reknaz96
Lillith
Level 24
Champion Stats
8W - 6L
1,514 SR
Queue Stats
36W - 28L
1,596 Elo+
Party 3
Saati
Saati
SrJhou
Saati
Level 172
Champion Stats
3W - 3L
1,773 SR
Queue Stats
61W - 51L
1,570 Elo+
Party 2
Azaan
Azaan
Tongamer051
Azaan
Level 100
Champion Stats
3W - 3L
1,623 SR
Queue Stats
49W - 39L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 9
3,446
265
20,258
72,668
73,539
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

28
18 / 4 / 12
4,046
311
53,918
47,818
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Drogoz
TiuBeusebu
Drogoz
59
9 / 8 / 7
3,024
233
55,078
28,029
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Tyra
58
13 / 8 / 13
3,633
279
81,251
56,857
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
7 / 1 / 26
3,709
285
26,150
17,081
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
56
5 / 17 / 5
1,866
144
39,770
32,940
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Tiberius
PressDiver
Tiberius
37
11 / 10 / 6
2,935
226
72,411
61,697
1,320
Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Lillith
Reknaz96
Lillith
12
1 / 6 / 14
2,423
186
24,250
32,651
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
SrJhou
Saati
58
4 / 9 / 8
1,999
154
39,205
35,424
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

48
4 / 10 / 4
2,073
159
46,817
73,943
19,720
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
2m 18s
118
Kill Participation
62
51
Kills
25
25
Deaths
52
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Koga
5
17
5
0.44
W
18
4
12
6
L
Tiberius
PressDiver
Tiberius
11
10
6
1.4
L
Lillith
Reknaz96
Lillith
1
6
14
1.33
L
Saati
SrJhou
Saati
4
9
8
0.89
W
Drogoz
TiuBeusebu
Drogoz
9
8
7
1.56
L
4
10
4
0.6
W
Tyra
13
8
13
2.44
W
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,655
Damage
222,453
222,453
Taken
236,655
73,539
Shielding
21,040
138,065
Healing
92,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,258
11,073
0
11,732
72,668
73,539
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
39,770
34,791
0
4,280
32,940
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
53,918
48,125
0
9,799
47,818
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
PressDiver
Tiberius
72,411
61,302
0
6,986
61,697
1,320
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Reknaz96
Lillith
24,250
13,577
69,986
161
32,651
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
SrJhou
Saati
39,205
21,730
0
2,526
35,424
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
TiuBeusebu
Drogoz
55,078
46,724
0
953
28,029
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
46,817
37,206
0
8,606
73,943
19,720
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
81,251
59,017
0
2,034
56,857
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,150
21,327
101,005
12,542
17,081
0

Damage Done by Role

Damage Taken by Role