Player Matchup

Tiberius
Tiberius
FaraNoob
Tiberius
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,556 Elo+
Solo
Bomb King
Bomb King
JesusofCaribbea
Bomb King
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,698 Elo+
Solo
Tyra
Tyra
MIST_HoTwHeeLs19
Tyra
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,520 Elo+
Party 1
Vatu
Vatu
ONE PUUUUUUUNCH
Vatu
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo
Makoa
Makoa
i_spilled_water_
Makoa
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,582 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,552 Elo+

VS

Team Averages
Level 204
1,607 SR
1,558 Elo+
Willo
Willo
Aerivai
Willo
Level 702
Champion Stats
28W - 26L
1,666 SR
Queue Stats
285W - 321L
1,596 Elo+
Solo
Vora
Vora
BuffUrPotato
Vora
Level 76
Champion Stats
3W - 3L
1,697 SR
Queue Stats
8W - 10L
1,508 Elo+
Solo
Strix
Strix
DaroOky
Strix
Level 135
Champion Stats
3W - 2L
1,412 SR
Queue Stats
176W - 172L
1,536 Elo+
Solo
Rei
Rei
pipxqueak
Rei
Level 40
Champion Stats
7W - 2L
1,687 SR
Queue Stats
17W - 7L
1,620 Elo+
Solo
Caspian
Caspian
xXVictoryXx187
Caspian
Level 66
Champion Stats
4W - 4L
1,572 SR
Queue Stats
8W - 6L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
FaraNoob
Tiberius
36
2 / 8 / 3
1,800
450
15,674
20,246
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bomb King
JesusofCaribbea
Bomb King
27
2 / 7 / 1
1,750
438
6,861
15,544
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

29
4 / 9 / 2
1,995
499
23,187
24,042
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

42
1 / 12 / 0
1,740
435
12,511
23,566
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

45
1 / 4 / 2
1,720
430
9,100
39,566
15,050
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

-26

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Aerivai
Willo
57
11 / 0 / 10
2,215
554
30,793
10,311
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

50
10 / 3 / 6
2,205
551
46,767
20,444
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Strix
DaroOky
Strix
47
5 / 2 / 8
1,865
466
15,656
10,250
0
Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

10
4 / 3 / 10
1,865
466
11,026
11,552
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

44
10 / 2 / 4
2,047
512
18,722
14,776
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
18
Kill Participation
78
10
Kills
40
40
Deaths
10
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Willo
Aerivai
Willo
11
0
10
16
W
10
3
6
4.33
W
Strix
DaroOky
Strix
5
2
8
4.5
L
Tiberius
FaraNoob
Tiberius
2
8
3
0.44
L
Bomb King
JesusofCaribbea
Bomb King
2
7
1
0.36
L
4
9
2
0.56
L
1
12
0
0.08
L
1
4
2
0.5
W
4
3
10
3
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
122,964
122,964
Taken
67,333
15,050
Shielding
0
14,086
Healing
41,807
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Aerivai
Willo
30,793
27,249
0
5,406
10,311
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
46,767
33,369
0
6,914
20,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Strix
DaroOky
Strix
15,656
15,356
0
5,577
10,250
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
FaraNoob
Tiberius
15,674
11,824
0
2,047
20,246
0
L
Bomb King
JesusofCaribbea
Bomb King
6,861
4,710
0
0
15,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,187
19,696
0
121
24,042
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,511
8,733
0
336
23,566
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
9,100
7,568
0
11,582
39,566
15,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
11,026
8,538
13,184
4,837
11,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,722
16,322
0
5,889
14,776
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role