Player Matchup

Rei
Rei
Gold I
FreakaholicA1
Rei
Gold I
Level 999
Champion Stats
6W - 21L
1,439 SR
Queue Stats
1,329W - 1,329L
1,545 Elo+
Solo
Atlas
Atlas
Platinum IV
FînnaKMS
Atlas
Platinum IV
Level 214
Champion Stats
26W - 14L
1,735 SR
Queue Stats
534W - 475L
1,599 Elo+
Solo
Khan
Khan
Platinum II
JunkySpark935
Khan
Platinum II
Level 897
Champion Stats
21W - 29L
1,566 SR
Queue Stats
138W - 141L
1,553 Elo+
Solo
Androxus
Androxus
Masters
Wár4nk
Androxus
Masters
Level 330
Champion Stats
24W - 30L
1,606 SR
Queue Stats
672W - 632L
1,635 Elo+
Party 1
Lex
Lex
Masters
Òverwatch
Lex
Masters
Level 278
Champion Stats
4W - 6L
1,720 SR
Queue Stats
137W - 91L
1,730 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 544
1,613 SR
1,612 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 593
1,734 SR
1,642 Elo+
Lillith
Lillith
Diamond III
DrDíckNBalz
Lillith
Diamond III
Level 99
Champion Stats
3W - 0L
1,739 SR
Queue Stats
54W - 33L
1,716 Elo+
Solo
Ash
Ash
Platinum III
InaraFirst
Ash
Platinum III
Level 95
Champion Stats
75W - 51L
1,729 SR
Queue Stats
182W - 165L
1,648 Elo+
Solo
Torvald
Torvald
Diamond V
PEM_HANABI
Torvald
Diamond V
Level 999
Champion Stats
3W - 2L
1,801 SR
Queue Stats
124W - 112L
1,602 Elo+
Party 2
Tyra
Tyra
Platinum II
Slatiana
Tyra
Platinum II
Level 772
Champion Stats
24W - 16L
1,794 SR
Queue Stats
259W - 235L
1,642 Elo+
Solo
Skye
Skye
Platinum I
XxDuneCrowlerxX
Skye
Platinum I
Level 999
Champion Stats
4W - 4L
1,609 SR
Queue Stats
124W - 112L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 13 / 20
3,599
240
17,473
46,425
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Atlas
FînnaKMS
Atlas
55
3 / 11 / 15
3,379
225
53,953
141,080
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
5 / 9 / 16
3,495
233
40,070
136,290
35,107

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
Wár4nk
Androxus
59
18 / 14 / 11
3,772
251
92,560
61,226
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
20 / 14 / 12
4,945
330
108,886
55,570
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
Bomb KingYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
CaspianRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DrDíckNBalz
Lillith
50
6 / 7 / 35
3,847
256
88,666
40,279
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

44
7 / 10 / 19
3,071
205
78,777
104,316
31,338
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Torvald
PEM_HANABI
Torvald
58
9 / 8 / 23
3,307
220
61,245
51,484
122,890
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Tyra
59
15 / 13 / 19
3,557
237
100,806
57,142
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
24 / 10 / 11
3,966
264
111,097
59,721
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
4m 14s
122
Kill Participation
168
48
Kills
61
61
Deaths
48
74
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Lillith
DrDíckNBalz
Lillith
6
7
35
3.36
L
2
13
20
0.92
L
Atlas
FînnaKMS
Atlas
3
11
15
0.95
W
7
10
19
1.65
L
5
9
16
1.44
W
Torvald
PEM_HANABI
Torvald
9
8
23
2.56
W
Tyra
15
13
19
1.88
L
Androxus
Wár4nk
Androxus
18
14
11
1.68
W
24
10
11
2.95
L
20
14
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,942
Damage
440,591
440,591
Taken
312,942
35,107
Shielding
154,228
210,434
Healing
116,679
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
DrDíckNBalz
Lillith
88,666
41,000
83,032
1,026
40,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,473
11,538
124,384
14,768
46,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
FînnaKMS
Atlas
53,953
53,953
0
6,764
141,080
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
78,777
71,226
0
5,110
104,316
31,338
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
40,070
35,501
21,700
29,754
136,290
35,107
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Torvald
PEM_HANABI
Torvald
61,245
48,944
1,493
1,662
51,484
122,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
100,806
66,231
0
3,977
57,142
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
Wár4nk
Androxus
92,560
76,748
0
6,150
61,226
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
111,097
62,290
0
20,379
59,721
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
108,886
107,396
0
6,914
55,570
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role