Player Matchup

Rei
Rei
Silver II
Artorias51
Rei
Silver II
Level 816
Champion Stats
17W - 19L
1,519 SR
Queue Stats
259W - 252L
1,414 Elo+
Solo
Lex
Lex
Silver II
KDVA
Lex
Silver II
Level 192
Champion Stats
16W - 18L
1,524 SR
Queue Stats
685W - 647L
1,509 Elo+
Solo
Lian
Lian
Silver I
divy0009
Lian
Silver I
Level 325
Champion Stats
3W - 4L
1,228 SR
Queue Stats
189W - 204L
1,410 Elo+
Solo
Azaan
Azaan
Qualifying
muerte90999
Azaan
Qualifying
Level 425
Champion Stats
4W - 2L
1,462 SR
Queue Stats
35W - 29L
1,586 Elo+
Solo
Terminus
Terminus
Silver V
СЭРЭЖА
Terminus
Silver V
Level 151
Champion Stats
3W - 4L
1,455 SR
Queue Stats
32W - 42L
1,365 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 382
1,437 SR
1,457 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 361
1,552 SR
1,435 Elo+
Lillith
Lillith
Gold V
AllshallFall
Lillith
Gold V
Level 999
Champion Stats
2W - 3L
1,491 SR
Queue Stats
332W - 346L
1,446 Elo+
Solo
Fernando
Fernando
Silver III
HeadShotGoaL
Fernando
Silver III
Level 48
Champion Stats
4W - 3L
1,683 SR
Queue Stats
35W - 35L
1,432 Elo+
Party 1
Ruckus
Ruckus
Silver III
george_milonas
Ruckus
Silver III
Level 62
Champion Stats
4W - 6L
1,541 SR
Queue Stats
25W - 29L
1,393 Elo+
Party 1
Dredge
Dredge
Gold III
luckzar
Dredge
Gold III
Level 553
Champion Stats
0W - 1L
1,535 SR
Queue Stats
55W - 61L
1,507 Elo+
Solo
Vora
Vora
Silver II
roxør
Vora
Silver II
Level 143
Champion Stats
130W - 98L
1,508 SR
Queue Stats
316W - 308L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 9 / 27
4,660
291
53,435
41,838
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lex
KDVA
Lex
50
16 / 14 / 11
4,476
280
80,958
59,131
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Lian
51
12 / 9 / 17
3,906
244
95,497
43,519
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
13 / 6 / 21
4,734
296
106,127
133,603
66,615
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.75s.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Terminus
СЭРЭЖА
Terminus
35
7 / 8 / 14
3,737
234
67,204
118,698
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
TyraMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AllshallFall
Lillith
59
5 / 8 / 20
3,531
221
59,770
51,461
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Level 1

Fernando
HeadShotGoaL
Fernando
36
7 / 12 / 8
2,057
129
75,342
127,269
121,870
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
6 / 12 / 11
3,217
201
62,362
105,919
44,168
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Dredge
luckzar
Dredge
59
12 / 9 / 13
3,653
228
116,221
58,862
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
roxør
Vora
49
19 / 18 / 8
3,723
233
83,094
59,710
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 58s
Objective Time
7m 14s
148
Kill Participation
109
58
Kills
49
46
Deaths
59
90
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Lillith
AllshallFall
Lillith
5
8
20
1.88
W
10
9
27
2.61
L
Fernando
HeadShotGoaL
Fernando
7
12
8
0.92
W
Lex
KDVA
Lex
16
14
11
1.54
W
Lian
12
9
17
2.28
L
6
12
11
0.96
L
Dredge
luckzar
Dredge
12
9
13
2.06
W
13
6
21
3.92
L
Vora
roxør
Vora
19
18
8
1.28
W
Terminus
СЭРЭЖА
Terminus
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,221
Damage
396,789
396,789
Taken
403,221
66,615
Shielding
166,038
241,398
Healing
179,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
AllshallFall
Lillith
59,770
26,992
123,078
473
51,461
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,435
48,546
145,350
21,882
41,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
HeadShotGoaL
Fernando
75,342
51,811
0
12,159
127,269
121,870
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lex
KDVA
Lex
80,958
73,493
0
8,746
59,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
95,497
92,457
0
8,492
43,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,362
48,389
0
13,544
105,919
44,168
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
luckzar
Dredge
116,221
90,740
0
19,438
58,862
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
106,127
81,139
0
25,332
133,603
66,615
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
roxør
Vora
83,094
58,892
0
11,082
59,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
СЭРЭЖА
Terminus
67,204
25,394
0
31,596
118,698
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role