Player Matchup

Inara
Inara
Hazdabudman
Inara
Level 13
Champion Stats
1W - 2L
1,599 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Ying
Ying
Ryze_king_62
Ying
Level 10
Champion Stats
3W - 3L
1,722 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo
Kinessa
Kinessa
WILPAUDURO
Kinessa
Level 13
Champion Stats
2W - 2L
1,528 SR
Queue Stats
11W - 7L
1,641 Elo+
Solo
Koga
Koga
WhiteGuardsMan
Koga
Level 15
Champion Stats
4W - 3L
1,852 SR
Queue Stats
34W - 49L
1,309 Elo+
Solo
Zhin
Zhin
donnish_ripple3
Zhin
Level 7
Champion Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,206 Elo+
Solo
Team Averages
Level 12
1,640 SR
1,493 Elo+

VS

Team Averages
Level 12
1,496 SR
1,378 Elo+
Khan
Khan
Dr Deletos
Khan
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,202 Elo+
Solo
Ying
Ying
ElevenStatue998
Ying
Level 19
Champion Stats
11W - 5L
1,536 SR
Queue Stats
23W - 11L
1,670 Elo+
Solo
Skye
Skye
HasturBThicc
Skye
Level 10
Champion Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,339 Elo+
Solo
Maeve
Maeve
MircescuTeodora
Maeve
Level 5
Champion Stats
10W - 11L
1,500 SR
Queue Stats
12W - 17L
1,296 Elo+
Solo
Grover
Grover
MonetaryTrash25
Grover
Level 11
Champion Stats
13W - 14L
1,441 SR
Queue Stats
14W - 22L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 8 / 4
2,720
453
35,232
55,269
2,074
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

15
5 / 6 / 10
3,020
503
51,582
24,596
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kinessa
WILPAUDURO
Kinessa
8
7 / 6 / 10
3,410
568
63,195
18,706
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

9
2 / 10 / 13
2,988
498
26,773
21,368
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

5
11 / 10 / 8
3,454
576
51,305
29,182
0
Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Kindling

Kindling

Whirl

Generate 4 Ammo after activating Whirl.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

-7

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
10 / 4 / 7
3,200
533
31,240
67,264
29,609
6
4 / 4 / 21
3,350
558
19,165
28,935
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

9
12 / 5 / 8
3,372
562
32,740
31,377
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

3
9 / 11 / 5
3,068
511
25,027
43,554
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

8
4 / 5 / 25
3,585
598
40,949
56,957
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
74
Kill Participation
105
29
Kills
39
40
Deaths
29
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
W
4
4
21
3.63
W
12
5
8
3.2
L
4
8
4
0.75
W
9
11
5
1.05
W
4
5
25
3.3
L
5
6
10
1.67
L
Kinessa
WILPAUDURO
Kinessa
7
6
10
2
L
2
10
13
0.85
L
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,087
Damage
149,121
149,121
Taken
228,087
2,074
Shielding
29,609
34,586
Healing
154,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,240
26,656
4,452
11,394
67,264
29,609
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
19,165
19,165
58,242
11,130
28,935
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,740
25,357
0
760
31,377
0
L
35,232
31,755
0
6,316
55,269
2,074
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,027
21,857
0
2,005
43,554
0
W
40,949
35,130
40,680
26,226
56,957
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,582
36,638
7,430
9,740
24,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
WILPAUDURO
Kinessa
63,195
46,551
0
4,504
18,706
0
L
26,773
24,156
0
2,929
21,368
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,305
40,563
0
3,667
29,182
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role