Player Matchup

Azaan
Azaan
Platinum IV
H4XStartiixLP
Azaan
Platinum IV
Level 390
Champion Stats
13W - 10L
1,697 SR
Queue Stats
60W - 56L
1,622 Elo+
Party 2
Grover
Grover
Gold III
Krokper
Grover
Gold III
Level 196
Champion Stats
16W - 22L
1,579 SR
Queue Stats
407W - 448L
1,521 Elo+
Solo
Vora
Vora
Gold V
OLOFV63
Vora
Gold V
Level 128
Champion Stats
11W - 9L
1,428 SR
Queue Stats
305W - 291L
1,465 Elo+
Solo
Fernando
Fernando
Gold V
Reelfy
Fernando
Gold V
Level 325
Champion Stats
49W - 38L
1,606 SR
Queue Stats
93W - 86L
1,485 Elo+
Solo
Strix
Strix
Platinum II
SpitfireHG
Strix
Platinum II
Level 428
Champion Stats
4W - 2L
1,606 SR
Queue Stats
60W - 56L
1,623 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 293
1,583 SR
1,543 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 418
1,606 SR
1,548 Elo+
Viktor
Viktor
Gold III
Dawid329
Viktor
Gold III
Level 425
Champion Stats
70W - 50L
1,642 SR
Queue Stats
193W - 193L
1,501 Elo+
Party 1
Talus
Talus
Gold III
DirtySnowman
Talus
Gold III
Level 369
Champion Stats
5W - 10L
1,466 SR
Queue Stats
674W - 668L
1,535 Elo+
Solo
Khan
Khan
Gold II
Kamm8il
Khan
Gold II
Level 287
Champion Stats
40W - 35L
1,604 SR
Queue Stats
482W - 467L
1,558 Elo+
Party 1
Ying
Ying
Platinum IV
Welziaa
Ying
Platinum IV
Level 737
Champion Stats
13W - 9L
1,701 SR
Queue Stats
81W - 79L
1,592 Elo+
Solo
Barik
Barik
Silver I
cooldudepro1235
Barik
Silver I
Level 274
Champion Stats
37W - 40L
1,618 SR
Queue Stats
69W - 61L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
8 / 0 / 11
2,344
293
58,592
45,123
948
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
Krokper
Grover
58
1 / 4 / 14
2,323
290
15,509
27,842
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vora
OLOFV63
Vora
57
9 / 2 / 10
2,192
274
47,398
20,789
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Reelfy
Fernando
59
4 / 1 / 7
2,438
305
31,892
36,127
15,745
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
58
12 / 2 / 2
2,372
297
55,711
13,648
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Bans
CaspianVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
NyxAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Dawid329
Viktor
53
1 / 7 / 3
1,419
177
39,409
38,252
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

56
1 / 8 / 1
1,113
139
25,103
26,301
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Khan
Kamm8il
Khan
46
5 / 6 / 0
1,522
190
29,477
66,360
8,307
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Welziaa
Ying
52
1 / 6 / 3
1,427
178
14,693
21,981
0
Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
1 / 7 / 3
1,728
216
34,847
56,208
34,989
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
1m 55s
78
Kill Participation
19
34
Kills
9
9
Deaths
34
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Viktor
Dawid329
Viktor
1
7
3
0.36
L
1
8
1
0.19
W
8
0
11
13.5
L
Khan
Kamm8il
Khan
5
6
0
0.83
W
Grover
Krokper
Grover
1
4
14
2
W
Vora
OLOFV63
Vora
9
2
10
7
W
Fernando
Reelfy
Fernando
4
1
7
7.5
W
Strix
12
2
2
6.5
L
Ying
Welziaa
Ying
1
6
3
0.42
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,102
Damage
143,529
143,529
Taken
209,102
16,693
Shielding
43,296
112,478
Healing
96,256
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Dawid329
Viktor
39,409
25,541
0
10,108
38,252
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,103
22,123
0
5,483
26,301
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,592
47,218
0
17,998
45,123
948
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
Kamm8il
Khan
29,477
27,095
810
10,020
66,360
8,307
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Grover
Krokper
Grover
15,509
10,859
60,413
18,602
27,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
OLOFV63
Vora
47,398
22,930
0
5,587
20,789
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Reelfy
Fernando
31,892
23,369
0
7,573
36,127
15,745
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Strix
55,711
54,659
0
2,305
13,648
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
Welziaa
Ying
14,693
14,693
57,735
8,782
21,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,847
34,847
0
3,318
56,208
34,989
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role