Player Matchup

Androxus
Androxus
Bunjirokod
Androxus
Level 919
Champion Stats
8W - 7L
1,519 SR
Queue Stats
97W - 89L
1,602 Elo+
Solo
Cassie
Cassie
Drill_Barnacle2
Cassie
Level 163
Champion Stats
1W - 5L
1,394 SR
Queue Stats
30W - 24L
1,602 Elo+
Solo
Lillith
Lillith
KleptoManticore
Lillith
Level 56
Champion Stats
1W - 1L
1,715 SR
Queue Stats
161W - 146L
1,501 Elo+
Solo
Lex
Lex
NoeHelfgott
Lex
Level 196
Champion Stats
14W - 22L
1,508 SR
Queue Stats
87W - 73L
1,567 Elo+
Solo
Moji
Moji
SuperSolom422
Moji
Level 59
Champion Stats
2W - 4L
1,646 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 279
1,556 SR
1,554 Elo+

VS

Team Averages
Level 114
1,617 SR
1,618 Elo+
Buck
Buck
JåvıerMıléı
Buck
Level 53
Champion Stats
1W - 2L
1,510 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 1
Dredge
Dredge
Tilinrenacido
Dredge
Level 59
Champion Stats
13W - 5L
1,619 SR
Queue Stats
28W - 25L
1,571 Elo+
Solo
Saati
Saati
bryomaso08_
Saati
Level 120
Champion Stats
1W - 1L
1,563 SR
Queue Stats
9W - 4L
1,685 Elo+
Solo
Azaan
Azaan
robiticus
Azaan
Level 113
Champion Stats
3W - 0L
1,767 SR
Queue Stats
14W - 13L
1,616 Elo+
Solo
Cassie
Cassie
あSaläzðrzzzお
Cassie
Level 224
Champion Stats
4W - 1L
1,626 SR
Queue Stats
70W - 45L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Bunjirokod
Androxus
57
10 / 8 / 4
2,605
651
23,943
27,725
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

52
6 / 7 / 10
2,640
660
38,028
28,812
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

32
2 / 7 / 11
2,370
593
13,111
37,996
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

52
5 / 6 / 8
2,672
668
32,171
23,274
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

21
4 / 12 / 9
2,375
594
32,554
40,625
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
11 / 3 / 14
2,937
734
46,975
41,973
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

38
4 / 8 / 9
2,300
575
19,750
20,657
2,900
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
4 / 6 / 6
2,095
524
16,182
17,570
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Azaan
robiticus
Azaan
54
4 / 6 / 10
2,360
590
25,877
35,445
6,250
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
17 / 4 / 8
3,015
754
49,648
24,162
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
69
Kill Participation
87
27
Kills
40
40
Deaths
27
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Androxus
Bunjirokod
Androxus
10
8
4
1.5
L
6
7
10
1.57
W
11
3
14
6
L
2
7
11
1.07
L
5
6
8
1.5
L
4
12
9
0.71
W
4
8
9
1.06
W
4
6
6
1.17
W
Azaan
robiticus
Azaan
4
6
10
1.5
W
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,807
Damage
158,432
158,432
Taken
139,807
0
Shielding
9,150
48,678
Healing
59,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Bunjirokod
Androxus
23,943
17,640
0
7,605
27,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,028
35,161
0
3,193
28,812
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,975
44,555
0
30,041
41,973
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,111
9,517
27,651
540
37,996
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,171
27,755
0
3,533
23,274
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
32,554
32,554
1,926
4,230
40,625
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,750
5,628
0
1,963
20,657
2,900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
16,182
11,096
0
3,770
17,570
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
robiticus
Azaan
25,877
16,776
0
8,152
35,445
6,250
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,648
39,279
0
15,363
24,162
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role