Player Matchup

Seris
Seris
Aaaaaalicia
Seris
Level 13
Champion Stats
3W - 5L
1,620 SR
Queue Stats
8W - 8L
1,594 Elo+
Party 1
Tiberius
Tiberius
FACEtm
Tiberius
Level 15
Champion Stats
4W - 4L
1,654 SR
Queue Stats
14W - 10L
1,675 Elo+
Party 1
Barik
Barik
Lnchboxasasn
Barik
Level 28
Champion Stats
15W - 21L
1,444 SR
Queue Stats
38W - 55L
1,428 Elo+
Solo
Betty la Bomba
Betty la Bomba
SirNecromancer_
Betty la Bomba
Level 16
Champion Stats
14W - 14L
1,570 SR
Queue Stats
15W - 22L
1,503 Elo+
Solo
magurooooof
Unknown
Level 19
Champion Stats
5W - 6L
1,509 SR
Queue Stats
15W - 11L
1,649 Elo+
Party 1
Team Averages
Level 18
1,560 SR
1,570 Elo+

VS

Team Averages
Level 31
1,657 SR
1,536 Elo+
Moji
Moji
Emilioneitor13
Moji
Level 37
Champion Stats
4W - 7L
1,497 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Kinessa
Kinessa
Firesite
Kinessa
Level 18
Champion Stats
7W - 3L
1,686 SR
Queue Stats
16W - 15L
1,518 Elo+
Solo
Ying
Ying
VII03
Ying
Level 30
Champion Stats
8W - 4L
1,812 SR
Queue Stats
58W - 69L
1,571 Elo+
Solo
Ruckus
Ruckus
YOKEDX
Ruckus
Level 29
Champion Stats
23W - 13L
1,707 SR
Queue Stats
73W - 67L
1,629 Elo+
Solo
Koga
Koga
xxJustynexx
Koga
Level 41
Champion Stats
14W - 14L
1,582 SR
Queue Stats
15W - 15L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
5 / 3 / 11
2,959
247
31,258
34,491
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
FACEtm
Tiberius
7
5 / 11 / 12
2,918
243
57,145
42,897
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

12
2 / 6 / 12
2,837
236
23,975
63,674
45,296
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Betty la Bomba
SirNecromancer_
Betty la Bomba
6
6 / 9 / 9
2,306
192
62,364
42,259
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Level 1

magurooooof
Unknown
5
14 / 11 / 9
3,463
289
64,438
48,471
1,514

Level 5

Level 5

Level 1

Level 1

Level 3

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
5 / 11 / 9
1,525
127
27,238
51,756
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Kinessa
Firesite
Kinessa
11
8 / 6 / 12
2,733
228
87,018
37,646
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Ying
VII03
Ying
17
2 / 3 / 17
2,669
222
9,401
28,037
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
YOKEDX
Ruckus
18
11 / 4 / 15
3,331
278
62,106
77,063
107,027
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

34
13 / 8 / 4
2,800
233
46,029
44,678
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
4m 46s
85
Kill Participation
96
32
Kills
39
40
Deaths
32
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
3
11
3.5
W
5
11
9
0.86
L
Tiberius
FACEtm
Tiberius
5
11
12
1
W
Kinessa
Firesite
Kinessa
8
6
12
2.33
L
2
6
12
1.33
L
Betty la Bomba
SirNecromancer_
Betty la Bomba
6
9
9
1.17
W
Ying
VII03
Ying
2
3
17
3.5
W
Ruckus
YOKEDX
Ruckus
11
4
15
4.63
L
magurooooof
Unknown
14
11
9
1.68
W
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,180
Damage
231,792
231,792
Taken
239,180
47,610
Shielding
107,027
117,686
Healing
165,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,258
26,487
59,776
19,819
34,491
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,238
27,238
3,670
12,370
51,756
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
FACEtm
Tiberius
57,145
47,446
0
6,385
42,897
800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Kinessa
Firesite
Kinessa
87,018
36,720
0
4,301
37,646
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
23,975
23,975
0
25,219
63,674
45,296
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Betty la Bomba
SirNecromancer_
Betty la Bomba
62,364
40,376
0
2,107
42,259
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
VII03
Ying
9,401
9,401
101,268
20,238
28,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
YOKEDX
Ruckus
62,106
42,895
0
14,434
77,063
107,027
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
magurooooof
Unknown
64,438
51,837
0
4,380
48,471
1,514
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
46,029
25,569
0
9,023
44,678
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role