Player Matchup

Ying
Ying
Silver I
Daniel6951
Ying
Silver I
Level 148
Champion Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,406 Elo+
Solo
Vora
Vora
Gold IV
XXFER420
Vora
Gold IV
Level 762
Champion Stats
50W - 62L
1,540 SR
Queue Stats
435W - 462L
1,482 Elo+
Solo
Khan
Khan
Silver II
kamikamijpn
Khan
Silver II
Level 999
Champion Stats
61W - 68L
1,563 SR
Queue Stats
1,215W - 1,216L
1,513 Elo+
Solo
Maeve
Maeve
Gold V
sushisushi001
Maeve
Gold V
Level 999
Champion Stats
30W - 40L
1,536 SR
Queue Stats
557W - 579L
1,475 Elo+
Solo
Caspian
Caspian
Gold IV
tiger_magical981
Caspian
Gold IV
Level 57
Champion Stats
0W - 1L
1,485 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 593
1,525 SR
1,474 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 777
1,576 SR
1,483 Elo+
Azaan
Azaan
Platinum V
ItsAlsac
Azaan
Platinum V
Level 599
Champion Stats
24W - 23L
1,603 SR
Queue Stats
427W - 366L
1,600 Elo+
Solo
Lex
Lex
Silver III
Materakza
Lex
Silver III
Level 288
Champion Stats
14W - 11L
1,554 SR
Queue Stats
483W - 496L
1,442 Elo+
Solo
Corvus
Corvus
Gold V
famousaimless
Corvus
Gold V
Level 999
Champion Stats
391W - 297L
1,649 SR
Queue Stats
1,445W - 1,503L
1,448 Elo+
Party 1
Barik
Barik
Gold III
thehoots
Barik
Gold III
Level 999
Champion Stats
263W - 303L
1,555 SR
Queue Stats
1,252W - 1,235L
1,476 Elo+
Solo
Tyra
Tyra
Gold V
xTHE ITCHIESx
Tyra
Gold V
Level 999
Champion Stats
24W - 30L
1,519 SR
Queue Stats
1,511W - 1,537L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 5 / 2
948
158
6,424
24,816
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
57
1 / 5 / 2
669
112
17,613
17,247
1,020
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 3 / 0
821
137
6,003
21,856
0
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
2 / 2 / 0
1,026
171
21,296
20,440
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

33
2 / 5 / 3
1,074
179
20,273
17,994
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Bans
SerisZhin
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
ItsAlsac
Azaan
59
3 / 2 / 4
1,818
303
26,302
26,966
5,168
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

39
9 / 1 / 6
2,249
375
25,864
13,590
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

57
1 / 1 / 13
2,001
334
5,596
5,358
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
thehoots
Barik
52
1 / 0 / 13
2,144
357
18,403
15,671
4,701
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
6 / 1 / 4
1,813
302
26,188
10,024
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

58s
Objective Time
7m 11s
12
Kill Participation
60
5
Kills
20
20
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Azaan
ItsAlsac
Azaan
3
2
4
2.5
W
9
1
6
12
L
Vora
1
5
2
0.4
W
1
1
13
7.5
L
0
3
0
0
L
2
2
0
1
W
Barik
thehoots
Barik
1
0
13
7.5
L
2
5
3
0.7
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,609
Damage
102,353
102,353
Taken
71,609
1,020
Shielding
9,869
43,928
Healing
46,605
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,424
6,424
12,995
8,435
24,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
ItsAlsac
Azaan
26,302
21,105
0
4,276
26,966
5,168
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
25,864
23,936
0
240
13,590
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
17,613
13,133
0
1,920
17,247
1,020
W
5,596
5,346
34,572
2,312
5,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
6,003
4,803
4,235
5,887
21,856
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,296
18,583
0
5,502
20,440
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
thehoots
Barik
18,403
18,403
0
3,864
15,671
4,701
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
20,273
17,335
0
4,954
17,994
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,188
16,595
0
1,341
10,024
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role