Player Matchup

Seris
Seris
ApexSeregake
Seris
Level 120
Champion Stats
204W - 167L
1,544 SR
Queue Stats
441W - 445L
1,424 Elo+
Party 1
Koga
Koga
Drewtang6420
Koga
Level 402
Champion Stats
7W - 5L
1,628 SR
Queue Stats
258W - 291L
1,467 Elo+
Solo
Atlas
Atlas
MANLIESTEVER
Atlas
Level 189
Champion Stats
27W - 22L
1,565 SR
Queue Stats
597W - 581L
1,462 Elo+
Solo
Skye
Skye
Namazuh
Skye
Level 49
Champion Stats
4W - 4L
1,075 SR
Queue Stats
198W - 216L
1,377 Elo+
Party 1
Viktor
Viktor
bigcharlesjr88
Viktor
Level 43
Champion Stats
1W - 3L
1,500 SR
Queue Stats
158W - 191L
1,314 Elo+
Solo
Team Averages
Level 161
1,462 SR
1,409 Elo+

VS

Team Averages
Level 53
1,585 SR
1,463 Elo+
Ying
Ying
Aries5221
Ying
Level 74
Champion Stats
128W - 94L
1,592 SR
Queue Stats
244W - 253L
1,458 Elo+
Solo
Fernando
Fernando
JEYK17_RD
Fernando
Level 70
Champion Stats
7W - 6L
1,586 SR
Queue Stats
118W - 100L
1,460 Elo+
Solo
Bomb King
Bomb King
TiiGary160
Bomb King
Level 22
Champion Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Willo
Willo
maitregims97160
Willo
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Party 2
Talus
Talus
maplefan64
Talus
Level 53
Champion Stats
9W - 11L
1,745 SR
Queue Stats
114W - 104L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
12 / 5 / 23
4,601
288
91,084
64,070
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

52
26 / 8 / 12
4,411
276
76,296
50,729
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

52
4 / 10 / 11
3,960
248
34,900
135,550
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Skye
Namazuh
Skye
45
13 / 7 / 8
3,510
219
53,540
38,306
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

41
11 / 15 / 12
3,644
228
52,310
51,897
0
Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
34
7 / 9 / 11
3,060
191
56,157
37,633
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
JEYK17_RD
Fernando
51
5 / 11 / 15
3,833
240
85,318
109,016
99,308
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
TiiGary160
Bomb King
19
4 / 14 / 7
2,503
156
38,435
50,631
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

42
16 / 17 / 8
3,424
214
83,821
56,301
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Talus
34
13 / 16 / 11
3,280
205
76,821
54,549
0
Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 35s
Objective Time
7m 41s
132
Kill Participation
97
66
Kills
45
45
Deaths
67
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
5
23
4.7
L
Ying
7
9
11
1.39
W
26
8
12
4
L
Fernando
JEYK17_RD
Fernando
5
11
15
1.14
W
4
10
11
0.95
W
Skye
Namazuh
Skye
13
7
8
2.43
L
Bomb King
TiiGary160
Bomb King
4
14
7
0.54
W
11
15
12
1.13
L
16
17
8
1.18
L
Talus
13
16
11
1.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,130
Damage
340,552
340,552
Taken
308,130
0
Shielding
99,308
177,669
Healing
116,173
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
91,084
79,412
98,032
39,603
64,070
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Ying
56,157
23,077
77,749
13,636
37,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
76,296
70,795
0
24,111
50,729
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
JEYK17_RD
Fernando
85,318
50,311
0
5,548
109,016
99,308
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,900
34,900
0
1,926
135,550
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
Namazuh
Skye
53,540
38,173
0
12,892
38,306
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
TiiGary160
Bomb King
38,435
28,433
0
3,692
50,631
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
52,310
31,639
0
1,105
51,897
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
83,821
42,944
0
5,370
56,301
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
76,821
70,741
0
10,178
54,549
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role