Player Matchup

Bomb King
Bomb King
Silver V
Mr Dark7394
Bomb King
Silver V
Level 34
Champion Stats
5W - 3L
1,575 SR
Queue Stats
34W - 58L
1,327 Elo+
Solo
Evie
Evie
Bronze III
SLGKurushimerU
Evie
Bronze III
Level 587
Champion Stats
31W - 39L
1,434 SR
Queue Stats
291W - 338L
1,292 Elo+
Solo
Seris
Seris
Silver III
davidboze
Seris
Silver III
Level 277
Champion Stats
9W - 10L
1,565 SR
Queue Stats
19W - 17L
1,451 Elo+
Solo
Fernando
Fernando
Bronze IV
el_gonza_2000
Fernando
Bronze IV
Level 174
Champion Stats
118W - 109L
1,540 SR
Queue Stats
570W - 664L
1,334 Elo+
Solo
Zhin
Zhin
Silver III
shein987
Zhin
Silver III
Level 44
Champion Stats
4W - 2L
1,886 SR
Queue Stats
43W - 46L
1,401 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 223
1,600 SR
1,361 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,500 SR
1,362 Elo+
Vivian
Vivian
Bronze II
AlNdr-
Vivian
Bronze II
Level 235
Champion Stats
20W - 16L
1,652 SR
Queue Stats
69W - 94L
1,345 Elo+
Solo
Viktor
Viktor
Bronze II
Manofsteel4491
Viktor
Bronze II
Level 355
Champion Stats
490W - 584L
1,470 SR
Queue Stats
1,305W - 1,360L
1,366 Elo+
Solo
Grover
Grover
Silver V
OP 3RD LEGG
Grover
Silver V
Level 49
Champion Stats
60W - 58L
1,509 SR
Queue Stats
279W - 273L
1,385 Elo+
Solo
Koga
Koga
Bronze II
apokonokrnal1
Koga
Bronze II
Level 43
Champion Stats
2W - 1L
1,360 SR
Queue Stats
25W - 31L
1,362 Elo+
Solo
Khan
Khan
Bronze III
ilovemywife1015
Khan
Bronze III
Level 38
Champion Stats
6W - 8L
1,511 SR
Queue Stats
60W - 89L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Mr Dark7394
Bomb King
19
9 / 3 / 4
2,264
323
26,221
24,228
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
3 / 4 / 6
1,883
269
25,826
21,035
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Seris
davidboze
Seris
59
3 / 2 / 18
2,734
391
22,453
18,654
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
el_gonza_2000
Fernando
38
2 / 3 / 7
2,472
353
18,040
45,593
79,335
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
38
12 / 3 / 7
2,718
388
61,922
37,026
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
AtlasCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TerminusTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
AlNdr-
Vivian
50
9 / 8 / 1
1,704
243
38,682
38,248
7,092
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

43
3 / 3 / 7
1,556
222
47,229
20,095
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grover
24
0 / 5 / 8
1,540
220
27,203
38,643
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

24
2 / 7 / 1
1,069
153
19,967
13,205
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

18
1 / 6 / 5
1,258
180
13,455
44,271
2,820
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
1m 22s
71
Kill Participation
37
29
Kills
15
15
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vivian
AlNdr-
Vivian
9
8
1
1.19
L
3
3
7
2.17
W
Bomb King
Mr Dark7394
Bomb King
9
3
4
3.67
L
Grover
0
5
8
0.8
W
3
4
6
1.5
L
2
7
1
0.36
W
Seris
davidboze
Seris
3
2
18
6
W
Fernando
el_gonza_2000
Fernando
2
3
7
1.83
L
1
6
5
0.58
W
Zhin
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,462
Damage
146,536
146,536
Taken
154,462
79,335
Shielding
9,912
101,909
Healing
84,422
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
AlNdr-
Vivian
38,682
37,365
0
5,562
38,248
7,092
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
47,229
31,374
0
5,858
20,095
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Mr Dark7394
Bomb King
26,221
20,332
0
1,093
24,228
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
27,203
24,704
37,783
22,668
38,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,826
25,146
0
5,246
21,035
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,967
17,727
0
3,161
13,205
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
davidboze
Seris
22,453
19,462
76,034
13,430
18,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
el_gonza_2000
Fernando
18,040
11,790
0
2,842
45,593
79,335
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
13,455
10,821
533
8,857
44,271
2,820
W
Zhin
61,922
58,869
0
3,264
37,026
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role