Player Matchup
VS
Match Stats
![Shadow's Perch](https://static.paladins.guru/i/items/27021.jpg)
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
![Memento Vivere](https://static.paladins.guru/i/items/27033.jpg)
Memento Vivere
Armor
Increase your maximum Health by 200.
Level 5
![Outnumbered](https://static.paladins.guru/i/items/27032.jpg)
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
![Assassin's Tools](https://static.paladins.guru/i/items/27031.jpg)
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Level 3
![Contemplation](https://static.paladins.guru/i/items/27027.jpg)
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
![Unerring](https://static.paladins.guru/i/items/27085.jpg)
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
![Swift Jade](https://static.paladins.guru/i/items/18773.jpg)
Swift Jade
Valor
Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 1
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![Bloodline](https://static.paladins.guru/i/items/18805.jpg)
Bloodline
Grace
Generate 4 Ammo after using Grace.
Level 4
![Present Arms](https://static.paladins.guru/i/items/18793.jpg)
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Heroism](https://static.paladins.guru/i/items/16807.jpg)
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
![XL Mag](https://static.paladins.guru/i/items/14441.jpg)
XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2
![Hot Potato](https://static.paladins.guru/i/items/14426.jpg)
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3
![Grenadier](https://static.paladins.guru/i/items/14435.jpg)
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
![Unyielding Discipline](https://static.paladins.guru/i/items/25384.jpg)
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4
![Magistrate's Might](https://static.paladins.guru/i/items/25373.jpg)
Magistrate's Might
Armor
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Level 3
![By My Will](https://static.paladins.guru/i/items/25374.jpg)
By My Will
Weapon
Increase your maximum Ammo by 12.
Level 3
![Extraplanar Power](https://static.paladins.guru/i/items/25386.jpg)
Extraplanar Power
Projection
Increase your Movement Speed by 12% for 3s after activating Projection.
Level 2
![Unexpected Complications](https://static.paladins.guru/i/items/25385.jpg)
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Level 3
![Stunning Visage](https://static.paladins.guru/i/items/25370.jpg)
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
-5
![Refraction](https://static.paladins.guru/i/items/12824.jpg)
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
![Metal March](https://static.paladins.guru/i/items/14963.jpg)
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
![Dampener](https://static.paladins.guru/i/items/14306.jpg)
Dampener
Armor
Increase your maximum Health by 450.
Level 3
![No Chill](https://static.paladins.guru/i/items/13395.jpg)
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
![Warden](https://static.paladins.guru/i/items/11471.jpg)
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Unchecked Power](https://static.paladins.guru/i/items/32229.jpg)
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4
![Unyielding Advance](https://static.paladins.guru/i/items/32105.jpg)
Unyielding Advance
Increase Abyssal Fortress' Health by 400
Level 2
![True Freedom](https://static.paladins.guru/i/items/32115.jpg)
True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3
![All Will Kneel](https://static.paladins.guru/i/items/32230.jpg)
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3
![The Little Things](https://static.paladins.guru/i/items/32117.jpg)
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
![Run and Gun](https://static.paladins.guru/i/items/15063.jpg)
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
![Scramble](https://static.paladins.guru/i/items/14457.jpg)
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
![Hot Potato](https://static.paladins.guru/i/items/14426.jpg)
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
![Second Wind](https://static.paladins.guru/i/items/14454.jpg)
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
![Guerrilla Warfare](https://static.paladins.guru/i/items/15062.jpg)
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
![Cardio](https://static.paladins.guru/i/items/16431.jpg)
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
![Healing Vapors](https://static.paladins.guru/i/items/13055.jpg)
Healing Vapors
Smoke Screen
Heal for 250 over 2s while in Smoke Screen.
Level 2
![Shadow Affinity](https://static.paladins.guru/i/items/13355.jpg)
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3
![Victory Rush](https://static.paladins.guru/i/items/11978.jpg)
Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2
![Slip Away](https://static.paladins.guru/i/items/14601.jpg)
Slip Away
Armor
Increase your Movement Speed by 28% while Out of Combat.
Level 4
![Cloak](https://static.paladins.guru/i/items/11422.jpg)
Cloak
Hidden
Increase the duration of Hidden by 4s.
Level 4
![Debilitate](https://static.paladins.guru/i/items/16374.jpg)
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
![Will-o-the-Wisp](https://static.paladins.guru/i/items/22092.jpg)
Will-o-the-Wisp
Armor
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Level 3
![Scoot](https://static.paladins.guru/i/items/22103.jpg)
Scoot
Scamper
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Level 3
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 150.
Level 3
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Dense Woods](https://static.paladins.guru/i/items/22106.jpg)
Dense Woods
Familiar Spit
Increase the duration of your Magic Marks by 2.4000000000000004s.
Level 3
![Boom Boom](https://static.paladins.guru/i/items/22048.jpg)
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 30 units.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.