Player Matchup
VS
Match Stats
![Excessive Force](https://static.paladins.guru/i/items/22874.jpg)
Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4
![Lifetaker](https://static.paladins.guru/i/items/22875.jpg)
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Bloodthirst](https://static.paladins.guru/i/items/22873.jpg)
Bloodthirst
Armor
Gain 12% Lifesteal.
Level 3
![Open Fire!](https://static.paladins.guru/i/items/22886.jpg)
Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2
![Martial Law](https://static.paladins.guru/i/items/22881.jpg)
Martial Law
Commander's Grab
Generate 15 Ammo after activating Commander's Grab.
Level 3
![Storm of Bullets](https://static.paladins.guru/i/items/22890.jpg)
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Level 1
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
![Dusk-Walker](https://static.paladins.guru/i/items/16822.jpg)
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 4s.
Level 5
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Wanderlust](https://static.paladins.guru/i/items/15655.jpg)
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
![Quicksand](https://static.paladins.guru/i/items/15693.jpg)
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 2.4s.
Level 4
![Bullseye](https://static.paladins.guru/i/items/15699.jpg)
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
![Shimmer](https://static.paladins.guru/i/items/15703.jpg)
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
![Swagger](https://static.paladins.guru/i/items/15695.jpg)
Swagger
Armor
Increase your maximum Health by 50.
Level 1
![Sand Trap](https://static.paladins.guru/i/items/20263.jpg)
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
![All Will Kneel](https://static.paladins.guru/i/items/32230.jpg)
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3
![Face To Face](https://static.paladins.guru/i/items/32187.jpg)
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 40%.
Level 2
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 600.
Level 4
![World Torn Asunder](https://static.paladins.guru/i/items/32228.jpg)
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
![Unchecked Power](https://static.paladins.guru/i/items/32229.jpg)
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 25%.
Level 5
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
![Shining Example](https://static.paladins.guru/i/items/31041.jpg)
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3
![Both Sides Of The Coin](https://static.paladins.guru/i/items/31042.jpg)
Both Sides Of The Coin
Weapon
Heal for 60 after hitting an enemy with War.
Level 4
![Casual Competency](https://static.paladins.guru/i/items/31045.jpg)
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3
![Shoot and Dash](https://static.paladins.guru/i/items/31056.jpg)
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3
![The Finer Things](https://static.paladins.guru/i/items/31055.jpg)
The Finer Things
Love
Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.
Level 2
![Measured Cadence](https://static.paladins.guru/i/items/31057.jpg)
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
![Plank Walker](https://static.paladins.guru/i/items/23767.jpg)
Plank Walker
Shortcut
Heal for 200 after exiting a Shortcut.
Level 2
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 250.
Level 5
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
![Expansive Vault](https://static.paladins.guru/i/items/23772.jpg)
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
![Scuttle](https://static.paladins.guru/i/items/23690.jpg)
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
![Eerie Presence](https://static.paladins.guru/i/items/15346.jpg)
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2
![Ritual Magic](https://static.paladins.guru/i/items/15353.jpg)
Ritual Magic
Mending Spirits
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Level 2
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
![Incorporeal](https://static.paladins.guru/i/items/15342.jpg)
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
![Spirit's Chosen](https://static.paladins.guru/i/items/16495.jpg)
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
![Brave and Bold](https://static.paladins.guru/i/items/14856.jpg)
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
![Double-Time](https://static.paladins.guru/i/items/12215.jpg)
Double-Time
Rocket Boots
Heal for 50 every 1s for 3s after activating Rocket Boots.
Level 1
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
![Failsafe](https://static.paladins.guru/i/items/11916.jpg)
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1
![Fortify](https://static.paladins.guru/i/items/16397.jpg)
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
![Fervor](https://static.paladins.guru/i/items/18345.jpg)
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
![Ramparts](https://static.paladins.guru/i/items/18364.jpg)
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
![Trebuchet](https://static.paladins.guru/i/items/18389.jpg)
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
![Indomitable](https://static.paladins.guru/i/items/18340.jpg)
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
![Emergency Exit](https://static.paladins.guru/i/items/12693.jpg)
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2
![Slip Away](https://static.paladins.guru/i/items/14601.jpg)
Slip Away
Armor
Increase your Movement Speed by 14% while Out of Combat.
Level 2
![Victory Rush](https://static.paladins.guru/i/items/11978.jpg)
Victory Rush
Weapon
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 3
![Poisoner](https://static.paladins.guru/i/items/13148.jpg)
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
![Debilitate](https://static.paladins.guru/i/items/16374.jpg)
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.