Player Matchup

Inara
Inara
Platinum V
DimitrijeV
Inara
Platinum V
Level 299
Champion Stats
56W - 36L
1,758 SR
Queue Stats
143W - 148L
1,549 Elo+
Solo
Fernando
Fernando
Qualifying
MonsterGrey
Fernando
Qualifying
Level 244
Champion Stats
0W - 2L
1,316 SR
Queue Stats
8W - 17L
1,365 Elo+
Solo
Dredge
Dredge
Platinum III
MrJéro
Dredge
Platinum III
Level 980
Champion Stats
2W - 2L
1,734 SR
Queue Stats
38W - 33L
1,598 Elo+
Party 2
Io
Io
Diamond III
MrsJero
Io
Diamond III
Level 999
Champion Stats
109W - 56L
1,775 SR
Queue Stats
714W - 679L
1,658 Elo+
Party 2
Buck
Buck
Platinum IV
ugetbuckWILD
Buck
Platinum IV
Level 868
Champion Stats
230W - 217L
1,720 SR
Queue Stats
2,069W - 2,027L
1,592 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 678
1,661 SR
1,552 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 607
1,618 SR
1,571 Elo+
Nyx
Nyx
Gold I
Clano
Nyx
Gold I
Level 480
Champion Stats
14W - 13L
1,520 SR
Queue Stats
1,029W - 989L
1,558 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
Jirkem
Mal'Damba
Platinum IV
Level 999
Champion Stats
37W - 58L
1,564 SR
Queue Stats
745W - 730L
1,523 Elo+
Solo
Willo
Willo
Gold III
XdMoreira10
Willo
Gold III
Level 321
Champion Stats
15W - 6L
1,781 SR
Queue Stats
358W - 347L
1,556 Elo+
Solo
Vatu
Vatu
Diamond V
deadKlTTY
Vatu
Diamond V
Level 765
Champion Stats
425W - 356L
1,628 SR
Queue Stats
1,847W - 1,778L
1,623 Elo+
Party 1
Khan
Khan
Platinum III
ilay6756
Khan
Platinum III
Level 469
Champion Stats
20W - 14L
1,595 SR
Queue Stats
193W - 181L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
50
4 / 10 / 2
1,927
175
36,230
65,898
2,104
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
MonsterGrey
Fernando
59
6 / 5 / 9
2,759
251
60,244
77,791
50,745
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
MrJéro
Dredge
53
16 / 5 / 5
2,994
272
86,813
42,101
2,508
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
3 / 9 / 13
2,524
229
24,947
30,666
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

54
4 / 6 / 9
2,090
190
37,964
39,279
0
Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
MakoaCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Nyx
Clano
Nyx
52
5 / 5 / 8
2,867
261
48,009
53,581
26,222
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Mal'Damba
Jirkem
Mal'Damba
59
3 / 8 / 11
2,951
268
27,031
39,118
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
5 / 9 / 10
2,573
234
65,443
33,980
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Vatu
59
12 / 6 / 9
3,030
275
59,493
43,461
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

Khan
52
10 / 5 / 12
2,977
271
55,759
76,058
12,897
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 59s
Objective Time
5m 11s
71
Kill Participation
85
33
Kills
35
35
Deaths
33
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nyx
Clano
Nyx
5
5
8
1.8
L
Inara
4
10
2
0.5
W
Mal'Damba
Jirkem
Mal'Damba
3
8
11
1.06
L
Fernando
MonsterGrey
Fernando
6
5
9
2.1
L
Dredge
MrJéro
Dredge
16
5
5
3.7
L
3
9
13
1.06
W
5
9
10
1.11
W
Vatu
12
6
9
2.75
W
Khan
10
5
12
3.2
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,198
Damage
255,735
255,735
Taken
246,198
55,357
Shielding
39,119
131,669
Healing
172,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Nyx
Clano
Nyx
48,009
33,613
0
2,744
53,581
26,222
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
36,230
28,233
0
4,906
65,898
2,104
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
Jirkem
Mal'Damba
27,031
9,876
98,948
14,423
39,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
MonsterGrey
Fernando
60,244
28,132
0
12,366
77,791
50,745
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
MrJéro
Dredge
86,813
48,908
0
9,438
42,101
2,508
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,947
22,589
81,460
10,870
30,666
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
65,443
44,069
0
4,699
33,980
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
59,493
44,241
0
20,841
43,461
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
55,759
52,634
11,118
19,980
76,058
12,897
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,964
34,992
0
12,629
39,279
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role