Player Matchup

Inara
Inara
BlackHollow1164
Inara
Level 999
Champion Stats
6W - 2L
1,640 SR
Queue Stats
141W - 139L
1,565 Elo+
Solo
Evie
Evie
DadeyDaisy
Evie
Level 520
Champion Stats
1W - 0L
1,787 SR
Queue Stats
4W - 3L
1,604 Elo+
Solo
Ying
Ying
KaosKatrina
Ying
Level 714
Champion Stats
409W - 395L
1,598 SR
Queue Stats
498W - 519L
1,546 Elo+
Solo
Dredge
Dredge
balstastic
Dredge
Level 122
Champion Stats
2W - 1L
1,586 SR
Queue Stats
9W - 7L
1,554 Elo+
Solo
Jenos
Jenos
jaylinj932
Jenos
Level 877
Champion Stats
3W - 0L
1,376 SR
Queue Stats
59W - 63L
1,555 Elo+
Solo
Team Averages
Level 646
1,597 SR
1,565 Elo+

VS

Team Averages
Level 270
1,570 SR
1,516 Elo+
Fernando
Fernando
Anticidal
Fernando
Level 20
Champion Stats
11W - 5L
1,728 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 1
Jenos
Jenos
Daddyy Donnie
Jenos
Level 154
Champion Stats
24W - 20L
1,573 SR
Queue Stats
169W - 145L
1,581 Elo+
Party 1
Betty la Bomba
Betty la Bomba
MissusAdventure
Betty la Bomba
Level 115
Champion Stats
5W - 6L
1,586 SR
Queue Stats
18W - 21L
1,534 Elo+
Solo
Ying
Ying
MonFam08
Ying
Level 942
Champion Stats
73W - 75L
1,538 SR
Queue Stats
195W - 199L
1,535 Elo+
Solo
Raum
Raum
SmokeyBudman
Raum
Level 118
Champion Stats
2W - 5L
1,422 SR
Queue Stats
10W - 25L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 5 / 9
4,579
509
56,594
71,308
7,687
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

44
16 / 3 / 12
4,744
527
98,835
37,814
0
Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

44
5 / 8 / 15
4,542
505
63,943
40,547
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
balstastic
Dredge
52
7 / 4 / 13
3,986
443
52,993
20,540
2,930
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Jenos
59
6 / 5 / 12
4,194
466
37,985
30,680
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Anticidal
Fernando
17
0 / 7 / 7
4,321
480
19,483
71,239
78,176
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
15 / 8 / 7
4,648
516
58,297
38,383
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Betty la Bomba
MissusAdventure
Betty la Bomba
49
2 / 12 / 6
4,010
446
48,561
45,140
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 45%.

Level 3

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Level 1

Ying
56
3 / 9 / 7
3,857
429
34,414
31,112
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
5 / 6 / 8
4,316
480
40,134
124,476
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 19s
Objective Time
6m 23s
103
Kill Participation
60
42
Kills
25
25
Deaths
42
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fernando
Anticidal
Fernando
0
7
7
0.5
W
8
5
9
2.5
L
15
8
7
2.31
W
16
3
12
7.33
W
5
8
15
1.56
L
Betty la Bomba
MissusAdventure
Betty la Bomba
2
12
6
0.42
L
Ying
3
9
7
0.72
L
5
6
8
1.5
W
Dredge
balstastic
Dredge
7
4
13
3.38
W
Jenos
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,350
Damage
200,889
200,889
Taken
310,350
10,617
Shielding
78,176
125,319
Healing
135,037
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Anticidal
Fernando
19,483
14,268
0
4,084
71,239
78,176
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
56,594
44,685
0
437
71,308
7,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
58,297
35,174
59,146
14,969
38,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
98,835
91,481
0
8,604
37,814
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,943
37,338
44,496
17,424
40,547
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
MissusAdventure
Betty la Bomba
48,561
26,251
0
2,738
45,140
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Ying
34,414
14,240
33,983
7,016
31,112
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,134
35,379
0
13,101
124,476
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
balstastic
Dredge
52,993
47,219
0
2,722
20,540
2,930
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
37,985
28,170
44,059
7,577
30,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role