Player Matchup

Ying
Ying
Silver II
CattyBat
Ying
Silver II
Level 194
Champion Stats
386W - 220L
1,678 SR
Queue Stats
1,058W - 1,099L
1,371 Elo+
Solo
Gold III
Kirbochu
Unknown
Gold III
Level 999
Champion Stats
3W - 1L
1,537 SR
Queue Stats
35W - 30L
1,618 Elo+
Solo
Zhin
Zhin
Platinum V
Yrektamalito
Zhin
Platinum V
Level 999
Champion Stats
45W - 43L
1,626 SR
Queue Stats
625W - 582L
1,518 Elo+
Solo
Ash
Ash
Qualifying
axelstrog
Ash
Qualifying
Level 68
Champion Stats
3W - 1L
1,500 SR
Queue Stats
13W - 17L
1,140 Elo+
Solo
Barik
Barik
Gold IV
zteench
Barik
Gold IV
Level 212
Champion Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,525 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 494
1,568 SR
1,434 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 333
1,727 SR
1,487 Elo+
Corvus
Corvus
Silver I
AcidBat3
Corvus
Silver I
Level 157
Champion Stats
13W - 10L
1,652 SR
Queue Stats
73W - 67L
1,507 Elo+
Solo
Androxus
Androxus
Qualifying
Chicho765
Androxus
Qualifying
Level 860
Champion Stats
11W - 6L
1,725 SR
Queue Stats
32W - 28L
1,597 Elo+
Party 1
Fernando
Fernando
Silver I
GGallegos66
Fernando
Silver I
Level 217
Champion Stats
2W - 1L
1,616 SR
Queue Stats
3W - 2L
1,499 Elo+
Party 1
Viktor
Viktor
Silver III
JEROME0503
Viktor
Silver III
Level 130
Champion Stats
2W - 1L
1,821 SR
Queue Stats
30W - 33L
1,401 Elo+
Party 2
Raum
Raum
Silver III
L0NG FUSE
Raum
Silver III
Level 299
Champion Stats
12W - 1L
1,823 SR
Queue Stats
84W - 80L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
16
5 / 11 / 24
4,227
235
116,211
61,335
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kirbochu
Unknown
54
16 / 12 / 12
4,081
227
158,554
39,346
0

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

56
20 / 12 / 13
4,158
231
105,483
51,397
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

42
2 / 12 / 21
3,733
207
79,264
113,021
83,431
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Barik
zteench
Barik
48
5 / 16 / 10
2,348
130
49,718
93,589
62,986
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TerminusCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
AcidBat3
Corvus
58
2 / 10 / 33
4,470
248
29,679
36,577
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
Chicho765
Androxus
58
27 / 7 / 14
5,170
287
110,816
66,783
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
GGallegos66
Fernando
47
6 / 8 / 18
4,800
267
47,678
133,533
133,523
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
JEROME0503
Viktor
52
20 / 11 / 13
4,546
253
96,473
75,344
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Raum
59
7 / 12 / 30
5,362
298
74,042
196,993
7,870
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 54s
Objective Time
16m 31s
128
Kill Participation
170
48
Kills
62
63
Deaths
48
80
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Corvus
AcidBat3
Corvus
2
10
33
1.85
L
Ying
5
11
24
1.55
W
Androxus
Chicho765
Androxus
27
7
14
4.86
W
Fernando
GGallegos66
Fernando
6
8
18
1.88
W
Viktor
JEROME0503
Viktor
20
11
13
2.41
L
Kirbochu
Unknown
16
12
12
1.83
W
Raum
7
12
30
1.83
L
20
12
13
2.21
L
2
12
21
1.04
L
Barik
zteench
Barik
5
16
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

509,230
Damage
358,688
358,688
Taken
509,230
146,417
Shielding
141,393
162,621
Healing
260,217
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
AcidBat3
Corvus
29,679
23,001
138,681
4,979
36,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
116,211
45,037
97,957
38,335
61,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Androxus
Chicho765
Androxus
110,816
97,324
0
12,420
66,783
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
GGallegos66
Fernando
47,678
32,994
0
6,241
133,533
133,523
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
JEROME0503
Viktor
96,473
66,035
0
24,142
75,344
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Kirbochu
Unknown
158,554
105,034
0
1,537
39,346
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
74,042
60,376
39,093
34,661
196,993
7,870
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
105,483
96,296
0
6,425
51,397
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
79,264
69,887
0
8,016
113,021
83,431
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
zteench
Barik
49,718
49,718
0
10,351
93,589
62,986
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role