Player Matchup

Cassie
Cassie
IM1HP
Cassie
Level 303
Champion Stats
1W - 1L
1,660 SR
Queue Stats
16W - 9L
1,667 Elo+
Solo
Io
Io
LuonGoldPaws
Io
Level 75
Champion Stats
3W - 2L
1,618 SR
Queue Stats
12W - 10L
1,589 Elo+
Solo
Pip
Pip
MacyJackson90
Pip
Level 105
Champion Stats
8W - 5L
1,718 SR
Queue Stats
90W - 87L
1,568 Elo+
Party 2
VII
VII
Masterletho
VII
Level 14
Champion Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,656 Elo+
Party 2
Koga
Koga
ValeriaCF
Koga
Level 847
Champion Stats
21W - 14L
1,669 SR
Queue Stats
304W - 289L
1,605 Elo+
Solo
Team Averages
Level 269
1,633 SR
1,617 Elo+

VS

Team Averages
Level 224
1,579 SR
1,402 Elo+
Willo
Willo
AncientBooty
Willo
Level 999
Champion Stats
19W - 11L
1,702 SR
Queue Stats
536W - 376L
1,666 Elo+
Solo
Grohk
Grohk
BiggCasey
Grohk
Level 30
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 1
Corvus
Corvus
Honyeol
Corvus
Level 26
Champion Stats
1W - 2L
1,692 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo
Kinessa
Kinessa
KerPloop
Kinessa
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,484 Elo+
Solo
Raum
Raum
evlbean
Raum
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
IM1HP
Cassie
50
12 / 5 / 12
2,715
679
50,740
23,849
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

43
8 / 2 / 10
2,360
590
32,149
18,056
1,008
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

47
4 / 6 / 10
2,065
516
23,872
18,715
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

11
5 / 7 / 6
2,031
508
18,509
23,903
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Koga
59
11 / 5 / 9
2,525
631
33,428
23,493
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

-11

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 5 / 6
2,435
609
39,494
21,553
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Grohk
BiggCasey
Grohk
17
1 / 7 / 11
1,985
496
9,179
35,361
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Corvus
Honyeol
Corvus
24
10 / 10 / 7
2,485
621
29,062
24,353
3,056
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Kinessa
KerPloop
Kinessa
17
4 / 12 / 7
2,080
520
20,856
30,123
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Raum
evlbean
Raum
29
0 / 6 / 6
1,835
459
9,425
47,308
3,000
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
87
Kill Participation
62
40
Kills
25
25
Deaths
40
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
10
5
6
2.6
L
Grohk
BiggCasey
Grohk
1
7
11
0.93
L
Corvus
Honyeol
Corvus
10
10
7
1.35
W
Cassie
IM1HP
Cassie
12
5
12
3.6
L
Kinessa
KerPloop
Kinessa
4
12
7
0.63
W
8
2
10
6.5
W
4
6
10
1.5
W
5
7
6
1.14
W
Koga
11
5
9
3.1
L
Raum
evlbean
Raum
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,698
Damage
108,016
108,016
Taken
158,698
1,008
Shielding
6,056
49,082
Healing
40,112
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,494
36,896
0
1,775
21,553
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
BiggCasey
Grohk
9,179
8,874
8,781
12,923
35,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
Honyeol
Corvus
29,062
20,050
11,773
2,197
24,353
3,056
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
IM1HP
Cassie
50,740
45,049
0
3,248
23,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
KerPloop
Kinessa
20,856
19,808
0
856
30,123
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,149
31,181
18,650
10,072
18,056
1,008
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,872
21,988
6,303
3,128
18,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,509
16,945
0
288
23,903
0
W
Koga
33,428
31,166
0
7,393
23,493
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Raum
evlbean
Raum
9,425
9,425
0
1,807
47,308
3,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role