Player Matchup

Azaan
Azaan
Diamond III
Dérk
Azaan
Diamond III
Level 928
Champion Stats
40W - 42L
1,707 SR
Queue Stats
594W - 506L
1,726 Elo+
Solo
Inara
Inara
Platinum II
Jerzon123
Inara
Platinum II
Level 232
Champion Stats
33W - 21L
1,733 SR
Queue Stats
420W - 383L
1,594 Elo+
Solo
Io
Io
Diamond IV
Pikes-kun
Io
Diamond IV
Level 354
Champion Stats
26W - 27L
1,750 SR
Queue Stats
499W - 511L
1,595 Elo+
Solo
Vatu
Vatu
Diamond V
Shaxめ
Vatu
Diamond V
Level 275
Champion Stats
2W - 1L
1,944 SR
Queue Stats
24W - 13L
1,956 Elo+
Party 1
Viktor
Viktor
Platinum III
frenchtoastft
Viktor
Platinum III
Level 148
Champion Stats
9W - 3L
1,861 SR
Queue Stats
43W - 29L
1,866 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 387
1,799 SR
1,747 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 650
1,761 SR
1,666 Elo+
Bomb King
Bomb King
Diamond II
ELIDUBYT
Bomb King
Diamond II
Level 367
Champion Stats
17W - 3L
1,917 SR
Queue Stats
202W - 171L
1,666 Elo+
Solo
Barik
Barik
Diamond V
GusStewert
Barik
Diamond V
Level 715
Champion Stats
9W - 6L
1,671 SR
Queue Stats
288W - 255L
1,606 Elo+
Solo
Atlas
Atlas
Masters
OZ-08-
Atlas
Masters
Level 999
Champion Stats
171W - 124L
1,731 SR
Queue Stats
649W - 630L
1,710 Elo+
Solo
Grover
Grover
Platinum II
RealWaja
Grover
Platinum II
Level 168
Champion Stats
48W - 27L
1,798 SR
Queue Stats
176W - 148L
1,711 Elo+
Solo
Vora
Vora
Diamond IV
ÐдяTДs
Vora
Diamond IV
Level 999
Champion Stats
31W - 30L
1,689 SR
Queue Stats
554W - 532L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Dérk
Azaan
55
11 / 11 / 4
1,376
106
53,323
110,964
22,710
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Inara
Jerzon123
Inara
54
2 / 10 / 9
2,929
225
45,325
87,948
19,615
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

46
1 / 3 / 18
3,123
240
22,735
23,529
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vatu
Shaxめ
Vatu
29
8 / 12 / 16
3,091
238
80,598
49,842
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
12 / 7 / 10
3,820
294
112,724
59,889
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
KhanCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
ELIDUBYT
Bomb King
59
11 / 6 / 8
2,772
213
64,396
54,827
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Barik
59
6 / 8 / 11
2,601
200
51,311
59,086
55,885
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
OZ-08-
Atlas
58
5 / 6 / 16
2,709
208
81,167
104,459
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
RealWaja
Grover
53
6 / 6 / 23
3,535
272
55,103
48,126
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
15 / 8 / 15
3,315
255
80,195
48,207
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
3m 46s
91
Kill Participation
116
34
Kills
43
43
Deaths
34
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Azaan
Dérk
Azaan
11
11
4
1.18
W
Bomb King
ELIDUBYT
Bomb King
11
6
8
2.5
W
Barik
6
8
11
1.44
L
Inara
Jerzon123
Inara
2
10
9
0.65
W
Atlas
OZ-08-
Atlas
5
6
16
2.17
L
1
3
18
3.33
W
Grover
RealWaja
Grover
6
6
23
2.92
L
Vatu
Shaxめ
Vatu
8
12
16
1.33
L
12
7
10
2.43
W
15
8
15
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,705
Damage
332,172
332,172
Taken
314,705
42,325
Shielding
55,885
167,617
Healing
176,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Dérk
Azaan
53,323
40,448
0
21,792
110,964
22,710
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Bomb King
ELIDUBYT
Bomb King
64,396
58,632
0
3,941
54,827
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Barik
51,311
51,311
0
6,485
59,086
55,885
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Jerzon123
Inara
45,325
38,666
0
5,056
87,948
19,615
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
OZ-08-
Atlas
81,167
81,167
0
864
104,459
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,735
21,365
99,993
15,143
23,529
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
RealWaja
Grover
55,103
47,582
116,363
34,348
48,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
Shaxめ
Vatu
80,598
55,111
0
13,602
49,842
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
112,724
88,661
0
12,031
59,889
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,195
57,526
0
14,378
48,207
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role