Player Matchup

Zhin
Zhin
AstroAM
Zhin
Level 302
Champion Stats
55W - 39L
1,627 SR
Queue Stats
528W - 483L
1,639 Elo+
Solo
Sha Lin
Sha Lin
Flaco_Cubano
Sha Lin
Level 193
Champion Stats
12W - 10L
1,564 SR
Queue Stats
35W - 42L
1,474 Elo+
Party 1
Barik
Barik
GengarPro
Barik
Level 964
Champion Stats
35W - 21L
1,769 SR
Queue Stats
130W - 97L
1,655 Elo+
Solo
Vora
Vora
MalakkiKyushutsu
Vora
Level 160
Champion Stats
4W - 5L
1,537 SR
Queue Stats
50W - 61L
1,473 Elo+
Party 1
Grohk
Grohk
dsadness_boy
Grohk
Level 124
Champion Stats
2W - 1L
1,539 SR
Queue Stats
119W - 88L
1,608 Elo+
Solo
Team Averages
Level 349
1,607 SR
1,570 Elo+

VS

Team Averages
Level 154
1,601 SR
1,569 Elo+
Khan
Khan
BuddhistChipmnk
Khan
Level 91
Champion Stats
48W - 54L
1,525 SR
Queue Stats
488W - 478L
1,538 Elo+
Solo
Talus
Talus
DuskyGH
Talus
Level 78
Champion Stats
11W - 9L
1,705 SR
Queue Stats
21W - 20L
1,542 Elo+
Party 2
Tiberius
Tiberius
Getdahwatuh
Tiberius
Level 344
Champion Stats
4W - 4L
1,759 SR
Queue Stats
212W - 218L
1,631 Elo+
Solo
Lillith
Lillith
Mike2640
Lillith
Level 75
Champion Stats
18W - 19L
1,397 SR
Queue Stats
50W - 43L
1,513 Elo+
Party 2
Inara
Inara
Osominor
Inara
Level 184
Champion Stats
21W - 21L
1,620 SR
Queue Stats
411W - 392L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
AstroAM
Zhin
53
24 / 10 / 21
5,003
278
135,632
56,052
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Sha Lin
Flaco_Cubano
Sha Lin
46
23 / 14 / 13
4,237
235
86,008
58,213
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Oasis

Oasis

Withdraw

Heal for 80 after using Withdraw.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Barik
GengarPro
Barik
54
11 / 7 / 37
6,274
349
114,296
91,226
118,801
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
17 / 21 / 23
4,917
273
107,141
78,914
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
12 / 14 / 37
5,433
302
100,083
81,156
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
7 / 12 / 18
4,677
260
50,277
143,749
19,961
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Talus
DuskyGH
Talus
37
13 / 23 / 7
3,460
192
72,073
82,991
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Tiberius
Getdahwatuh
Tiberius
49
27 / 25 / 4
4,786
266
106,140
88,255
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Lillith
Mike2640
Lillith
36
3 / 14 / 29
4,548
253
41,544
84,961
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Inara
Osominor
Inara
25
16 / 13 / 18
5,577
310
95,527
143,204
28,525
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 2s
Objective Time
15m 44s
218
Kill Participation
142
87
Kills
66
66
Deaths
87
131
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zhin
AstroAM
Zhin
24
10
21
3.45
L
7
12
18
1.33
L
Talus
DuskyGH
Talus
13
23
7
0.72
W
Sha Lin
Flaco_Cubano
Sha Lin
23
14
13
2.11
W
Barik
GengarPro
Barik
11
7
37
4.21
L
Tiberius
Getdahwatuh
Tiberius
27
25
4
1.16
W
17
21
23
1.36
L
Lillith
Mike2640
Lillith
3
14
29
1.25
L
Inara
Osominor
Inara
16
13
18
1.92
W
12
14
37
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

543,160
Damage
365,561
365,561
Taken
543,160
118,801
Shielding
48,486
208,754
Healing
209,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
AstroAM
Zhin
135,632
110,649
0
18,251
56,052
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,277
42,786
15,196
31,621
143,749
19,961
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
DuskyGH
Talus
72,073
67,970
0
22,763
82,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Sha Lin
Flaco_Cubano
Sha Lin
86,008
86,008
0
9,224
58,213
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Barik
GengarPro
Barik
114,296
114,296
0
17,498
91,226
118,801
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
Getdahwatuh
Tiberius
106,140
71,819
0
8,233
88,255
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
107,141
57,480
0
20,824
78,914
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
Mike2640
Lillith
41,544
14,836
130,515
762
84,961
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Inara
Osominor
Inara
95,527
68,080
0
817
143,204
28,525
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
100,083
58,988
92,857
50,100
81,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role