Player Matchup
VS
Match Stats
![Stomping Ground](https://static.paladins.guru/i/items/13354.jpg)
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
![Leg Day](https://static.paladins.guru/i/items/12697.jpg)
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
![Vigor](https://static.paladins.guru/i/items/12628.jpg)
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2
![Exhilarate](https://static.paladins.guru/i/items/13081.jpg)
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Level 1
![Momentum](https://static.paladins.guru/i/items/13093.jpg)
Momentum
Heroic Leap
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Level 5
![Bounce House](https://static.paladins.guru/i/items/12931.jpg)
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
![Tools of Salvation](https://static.paladins.guru/i/items/27714.jpg)
Tools of Salvation
Increase your maximum Health by 150.
Level 1
![Ad Eternum](https://static.paladins.guru/i/items/27709.jpg)
Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4
![Grim Deliverance](https://static.paladins.guru/i/items/27715.jpg)
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
![Eternal Strife](https://static.paladins.guru/i/items/27716.jpg)
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
![Gathering Power](https://static.paladins.guru/i/items/27703.jpg)
Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2
![Persistence](https://static.paladins.guru/i/items/27718.jpg)
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
![Abyss Walker](https://static.paladins.guru/i/items/13320.jpg)
Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Celestial Body](https://static.paladins.guru/i/items/24549.jpg)
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
![Swift Arrows](https://static.paladins.guru/i/items/24559.jpg)
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
![Life Link](https://static.paladins.guru/i/items/24673.jpg)
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
![Onslaught](https://static.paladins.guru/i/items/12737.jpg)
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
-20
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 250.
Level 5
![Glimmer](https://static.paladins.guru/i/items/22148.jpg)
Glimmer
Magic Barrier
Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.
Level 2
![Harmonious](https://static.paladins.guru/i/items/22108.jpg)
Harmonious
Magic Barrier
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Level 1
![Wobbles](https://static.paladins.guru/i/items/22104.jpg)
Wobbles
Scamper
Reduce your damage taken by 32% while using Scamper.
Level 4
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Snack Attack](https://static.paladins.guru/i/items/22033.jpg)
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
![Affinity](https://static.paladins.guru/i/items/24017.jpg)
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
![Heat Sink](https://static.paladins.guru/i/items/24012.jpg)
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Level 4
![Cooling Runes](https://static.paladins.guru/i/items/24110.jpg)
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
![Permafrost](https://static.paladins.guru/i/items/24014.jpg)
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
![Discipline](https://static.paladins.guru/i/items/24153.jpg)
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2
![Pyromania](https://static.paladins.guru/i/items/24144.jpg)
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
![Flora](https://static.paladins.guru/i/items/16819.jpg)
Flora
Armor
Increase your maximum Health by 250.
Level 5
![Hummingbird](https://static.paladins.guru/i/items/17042.jpg)
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
![Spritely](https://static.paladins.guru/i/items/17038.jpg)
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
![Germination](https://static.paladins.guru/i/items/17026.jpg)
Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Nightshade](https://static.paladins.guru/i/items/20319.jpg)
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
![Wind's Embrace](https://static.paladins.guru/i/items/23478.jpg)
Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 5% while firing your SMGs.
Level 1
![Raw Talent](https://static.paladins.guru/i/items/23472.jpg)
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 16%.
Level 4
![Trespasser](https://static.paladins.guru/i/items/23479.jpg)
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
![Wanted](https://static.paladins.guru/i/items/23480.jpg)
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.