Player Matchup

VII
VII
Qualifying
EduKoi
VII
Qualifying
Level 832
Champion Stats
45W - 40L
1,643 SR
Queue Stats
54W - 48L
1,336 Elo+
Solo
Furia
Furia
Qualifying
brandoncrak593
Furia
Qualifying
Level 192
Champion Stats
2W - 3L
1,653 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Tyra
Tyra
Silver II
darlingdont
Tyra
Silver II
Level 978
Champion Stats
65W - 71L
1,528 SR
Queue Stats
356W - 376L
1,376 Elo+
Solo
Fernando
Fernando
Gold V
dynomitecentury_
Fernando
Gold V
Level 398
Champion Stats
84W - 77L
1,609 SR
Queue Stats
208W - 219L
1,467 Elo+
Solo
Khan
Khan
Gold III
skittillles
Khan
Gold III
Level 697
Champion Stats
35W - 28L
1,594 SR
Queue Stats
572W - 574L
1,477 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 619
1,605 SR
1,431 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 63
1,603 SR
1,461 Elo+
Inara
Inara
Silver II
Fatchiny
Inara
Silver II
Level 34
Champion Stats
7W - 6L
1,612 SR
Queue Stats
39W - 38L
1,450 Elo+
Party 2
Vatu
Vatu
Silver I
LiLOttah
Vatu
Silver I
Level 27
Champion Stats
14W - 6L
1,742 SR
Queue Stats
26W - 20L
1,442 Elo+
Party 1
Torvald
Torvald
Silver IV
Liam_almighty
Torvald
Silver IV
Level 168
Champion Stats
8W - 8L
1,377 SR
Queue Stats
39W - 39L
1,436 Elo+
Party 2
Moji
Moji
Silver III
Mattetas
Moji
Silver III
Level 48
Champion Stats
8W - 6L
1,577 SR
Queue Stats
16W - 16L
1,422 Elo+
Solo
Ying
Ying
Gold V
SN1P4R209
Ying
Gold V
Level 38
Champion Stats
57W - 36L
1,708 SR
Queue Stats
106W - 92L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
EduKoi
VII
57
4 / 7 / 0
1,494
187
35,009
18,724
0
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

41
0 / 11 / 3
1,228
154
10,153
25,260
0
59
2 / 10 / 2
1,535
192
48,791
29,508
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
1 / 8 / 2
1,788
224
41,366
63,608
48,871
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 7 / 3
1,688
211
20,682
45,145
16,160
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
MaeveCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
SerisZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Fatchiny
Inara
31
8 / 1 / 16
3,062
383
40,415
62,758
28,668
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Vatu
17
21 / 3 / 5
2,749
344
53,991
23,323
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Torvald
58
7 / 4 / 15
2,381
298
36,208
20,750
35,029
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Moji
15
5 / 4 / 13
2,315
289
37,790
29,940
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ying
30
2 / 1 / 25
2,897
362
13,841
19,230
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
11m 29s
22
Kill Participation
117
12
Kills
43
43
Deaths
13
10
Assists
74
Player
Kills
Deaths
Assists
KDA
L
VII
EduKoi
VII
4
7
0
0.57
W
Inara
Fatchiny
Inara
8
1
16
16
W
Vatu
21
3
5
7.83
W
Torvald
7
4
15
3.63
W
Moji
5
4
13
2.88
W
Ying
2
1
25
14.5
L
0
11
3
0.14
L
2
10
2
0.3
L
1
8
2
0.25
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,001
Damage
182,245
182,245
Taken
156,001
65,031
Shielding
63,697
49,914
Healing
124,475
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
EduKoi
VII
35,009
25,270
0
1,737
18,724
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Fatchiny
Inara
40,415
36,072
0
7,485
62,758
28,668
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vatu
53,991
40,736
0
12,113
23,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Torvald
36,208
29,225
777
194
20,750
35,029
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
37,790
34,130
0
4,961
29,940
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
13,841
13,841
82,867
16,078
19,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
10,153
4,233
20,621
48
25,260
0
L
48,791
25,890
0
1,480
29,508
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
41,366
31,751
0
4,783
63,608
48,871
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,682
19,342
5,364
15,881
45,145
16,160
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role