Player Matchup

Strix
Strix
PastaNait72
Strix
Level 48
Champion Stats
1W - 1L
1,698 SR
Queue Stats
21W - 32L
1,421 Elo+
Party 1
Ying
Ying
R301 Yana
Ying
Level 86
Champion Stats
12W - 17L
1,450 SR
Queue Stats
104W - 116L
1,511 Elo+
Solo
Cassie
Cassie
Soyunjamon6242
Cassie
Level 11
Champion Stats
5W - 6L
1,503 SR
Queue Stats
11W - 15L
1,400 Elo+
Party 1
VII
VII
XKingdofX
VII
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,467 Elo+
Party 1
Ash
Ash
maossega
Ash
Level 165
Champion Stats
2W - 3L
1,745 SR
Queue Stats
20W - 22L
1,335 Elo+
Solo
Team Averages
Level 74
1,579 SR
1,427 Elo+

VS

Team Averages
Level 97
1,573 SR
1,492 Elo+
Grover
Grover
Cabo0se3156
Grover
Level 25
Champion Stats
14W - 19L
1,432 SR
Queue Stats
44W - 52L
1,448 Elo+
Party 2
Corvus
Corvus
Doggygee278
Corvus
Level 139
Champion Stats
10W - 4L
1,868 SR
Queue Stats
128W - 125L
1,551 Elo+
Solo
Viktor
Viktor
ElApa1910
Viktor
Level 90
Champion Stats
80W - 84L
1,475 SR
Queue Stats
82W - 86L
1,451 Elo+
Party 2
Buck
Buck
ForkliftForklift
Buck
Level 165
Champion Stats
19W - 18L
1,573 SR
Queue Stats
177W - 159L
1,578 Elo+
Solo
Barik
Barik
LuisSalgado35
Barik
Level 65
Champion Stats
20W - 13L
1,519 SR
Queue Stats
40W - 36L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
3 / 6 / 1
1,354
193
35,546
23,832
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
43
1 / 5 / 2
1,146
164
10,604
21,502
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

7
0 / 7 / 2
1,040
149
15,530
24,831
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

47
2 / 8 / 3
1,292
185
17,083
20,156
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

50
4 / 6 / 2
1,497
214
17,938
27,451
6,694
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
14
1 / 2 / 11
1,967
281
8,470
13,850
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Corvus
55
3 / 1 / 13
1,996
285
25,072
16,956
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Viktor
ElApa1910
Viktor
20
19 / 1 / 2
2,530
361
42,683
21,064
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

54
7 / 5 / 5
637
91
28,969
27,569
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 36% while Recovery is active.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

35
0 / 1 / 13
2,081
297
12,578
17,262
16,196
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

37s
Objective Time
6m 1s
20
Kill Participation
74
10
Kills
30
32
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Grover
1
2
11
3.25
W
Corvus
3
1
13
9.5
W
Viktor
ElApa1910
Viktor
19
1
2
20
W
7
5
5
1.9
W
0
1
13
6.5
L
3
6
1
0.58
L
Ying
1
5
2
0.4
L
0
7
2
0.14
L
2
8
3
0.44
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,701
Damage
117,772
117,772
Taken
96,701
6,694
Shielding
16,196
36,483
Healing
68,771
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
8,470
7,620
25,519
9,202
13,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
25,072
22,386
15,698
4,214
16,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Viktor
ElApa1910
Viktor
42,683
38,996
0
7,709
21,064
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
28,969
23,243
0
3,502
27,569
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
12,578
12,578
0
2,927
17,262
16,196
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,546
35,546
0
934
23,832
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
10,604
10,604
22,338
9,503
21,502
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
15,530
12,179
0
1,544
24,831
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,083
16,833
0
1,522
20,156
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
17,938
15,523
0
642
27,451
6,694
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role