Player Matchup

Fernando
Fernando
Gold V
FoxGamer443
Fernando
Gold V
Level 16
Champion Stats
15W - 8L
1,693 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 3
Strix
Strix
Qualifying
Lola-Drillos
Strix
Qualifying
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,689 Elo+
Solo
Skye
Skye
Gold V
MeganFoxiswaifuu
Skye
Gold V
Level 25
Champion Stats
1W - 0L
1,578 SR
Queue Stats
18W - 11L
1,374 Elo+
Solo
Ying
Ying
Platinum V
cu2004nt
Ying
Platinum V
Level 21
Champion Stats
1W - 1L
1,368 SR
Queue Stats
4W - 6L
1,495 Elo+
Solo
Pip
Pip
Silver II
noiichii
Pip
Silver II
Level 21
Champion Stats
24W - 18L
1,601 SR
Queue Stats
51W - 61L
1,474 Elo+
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 21
1,548 SR
1,518 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 43
1,660 SR
1,521 Elo+
Seris
Seris
Gold V
Hugako_005
Seris
Gold V
Level 46
Champion Stats
0W - 1L
1,704 SR
Queue Stats
5W - 13L
1,392 Elo+
Party 2
Lillith
Lillith
Qualifying
HømTärdy
Lillith
Qualifying
Level 29
Champion Stats
5W - 3L
1,974 SR
Queue Stats
21W - 16L
1,609 Elo+
Party 1
Azaan
Azaan
Qualifying
ReänuKeeves
Azaan
Qualifying
Level 57
Champion Stats
4W - 3L
1,500 SR
Queue Stats
78W - 66L
1,608 Elo+
Party 1
Koga
Koga
Qualifying
didilucia
Koga
Qualifying
Level 23
Champion Stats
0W - 2L
1,439 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tyra
Tyra
Gold IV
lajtowo123
Tyra
Gold IV
Level 58
Champion Stats
4W - 5L
1,684 SR
Queue Stats
116W - 122L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FoxGamer443
Fernando
11
4 / 4 / 16
3,241
324
35,025
81,987
75,565
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
10 / 2 / 16
2,947
295
77,451
19,269
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

21
14 / 8 / 10
2,842
284
54,649
34,464
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ying
15
13 / 5 / 19
3,260
326
72,609
38,908
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
6 / 3 / 14
2,825
283
27,220
37,434
12,856
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
ZhinCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TalusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
47
0 / 12 / 6
1,610
161
23,191
47,027
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lillith
HømTärdy
Lillith
25
6 / 5 / 9
2,078
208
48,841
42,004
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Level 1

35
8 / 8 / 4
2,418
242
65,136
96,168
38,342
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Koga
19
1 / 12 / 6
1,450
145
22,053
29,911
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

42
7 / 10 / 6
2,044
204
52,841
51,844
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
3m 4s
122
Kill Participation
53
47
Kills
22
22
Deaths
47
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fernando
FoxGamer443
Fernando
4
4
16
3
L
Seris
0
12
6
0.25
L
Lillith
HømTärdy
Lillith
6
5
9
2.1
W
10
2
16
9
W
14
8
10
2.38
L
8
8
4
1.25
W
Ying
13
5
19
4.5
L
Koga
1
12
6
0.33
L
7
10
6
1
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,954
Damage
212,062
212,062
Taken
266,954
88,421
Shielding
38,342
146,349
Healing
97,176
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
FoxGamer443
Fernando
35,025
26,089
0
3,050
81,987
75,565
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
23,191
20,207
16,149
9,635
47,027
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
HømTärdy
Lillith
48,841
20,074
47,951
114
42,004
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
77,451
75,451
0
341
19,269
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,649
32,606
0
3,610
34,464
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
65,136
50,576
0
18,515
96,168
38,342
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
72,609
72,160
51,176
16,661
38,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
22,053
17,587
0
119
29,911
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
52,841
22,772
0
4,693
51,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
27,220
24,429
52,717
18,794
37,434
12,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role