Player Matchup

Inara
Inara
Gold II
Miinga_Svk
Inara
Gold II
Level 265
Champion Stats
4W - 6L
1,348 SR
Queue Stats
79W - 76L
1,573 Elo+
Party 2
Caspian
Caspian
Gold I
MrCtiker
Caspian
Gold I
Level 230
Champion Stats
4W - 10L
1,641 SR
Queue Stats
502W - 477L
1,583 Elo+
Party 2
Fernando
Fernando
Gold I
Zahl495virtuell
Fernando
Gold I
Level 251
Champion Stats
141W - 105L
1,631 SR
Queue Stats
444W - 455L
1,512 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum V
mullamadarchod
Mal'Damba
Platinum V
Level 179
Champion Stats
1W - 4L
1,339 SR
Queue Stats
396W - 391L
1,557 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum III
romchik228227
Betty la Bomba
Platinum III
Level 222
Champion Stats
5W - 6L
1,542 SR
Queue Stats
263W - 236L
1,574 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 229
1,500 SR
1,560 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 206
1,682 SR
1,563 Elo+
Torvald
Torvald
Silver I
Mb0Ss
Torvald
Silver I
Level 214
Champion Stats
17W - 8L
1,738 SR
Queue Stats
200W - 195L
1,491 Elo+
Solo
Raum
Raum
Gold V
Reelfy
Raum
Gold V
Level 326
Champion Stats
2W - 1L
1,560 SR
Queue Stats
93W - 86L
1,505 Elo+
Solo
Corvus
Corvus
Platinum II
TPLT6
Corvus
Platinum II
Level 105
Champion Stats
29W - 24L
1,796 SR
Queue Stats
316W - 273L
1,610 Elo+
Party 1
Zhin
Zhin
Gold II
ttwk
Zhin
Gold II
Level 256
Champion Stats
19W - 15L
1,579 SR
Queue Stats
74W - 85L
1,559 Elo+
Solo
Saati
Saati
Diamond V
zyssox
Saati
Diamond V
Level 130
Champion Stats
15W - 12L
1,736 SR
Queue Stats
336W - 275L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
52
2 / 11 / 11
2,980
229
72,320
107,881
22,541
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Caspian
MrCtiker
Caspian
52
8 / 18 / 4
2,574
198
50,912
51,830
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
59
3 / 13 / 9
2,806
216
68,197
103,801
44,817
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
mullamadarchod
Mal'Damba
47
5 / 13 / 8
1,519
117
28,971
49,410
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Betty la Bomba
romchik228227
Betty la Bomba
59
7 / 12 / 6
2,704
208
104,209
37,941
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Bans
KhanYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
NyxBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Mb0Ss
Torvald
59
6 / 5 / 26
4,021
309
51,463
45,953
91,648
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Raum
Reelfy
Raum
59
8 / 6 / 32
4,771
367
57,084
165,214
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Corvus
TPLT6
Corvus
42
8 / 5 / 35
3,984
306
26,290
24,431
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
ttwk
Zhin
43
19 / 7 / 18
4,299
331
80,725
58,089
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
zyssox
Saati
52
26 / 2 / 21
4,600
354
135,301
30,922
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
14m 53s
63
Kill Participation
199
25
Kills
67
67
Deaths
25
38
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Torvald
Mb0Ss
Torvald
6
5
26
3.8
L
Inara
2
11
11
0.68
L
Caspian
MrCtiker
Caspian
8
18
4
0.56
W
Raum
Reelfy
Raum
8
6
32
4
W
Corvus
TPLT6
Corvus
8
5
35
5.1
L
Fernando
3
13
9
0.58
L
Mal'Damba
mullamadarchod
Mal'Damba
5
13
8
0.69
L
Betty la Bomba
romchik228227
Betty la Bomba
7
12
6
0.83
W
Zhin
ttwk
Zhin
19
7
18
4
W
Saati
zyssox
Saati
26
2
21
18.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,609
Damage
350,863
350,863
Taken
324,609
67,358
Shielding
91,648
123,532
Healing
160,443
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Mb0Ss
Torvald
51,463
36,900
3,989
5,230
45,953
91,648
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
72,320
57,424
0
10,891
107,881
22,541
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
MrCtiker
Caspian
50,912
29,821
0
5,859
51,830
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Raum
Reelfy
Raum
57,084
51,333
19,737
28,041
165,214
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Corvus
TPLT6
Corvus
26,290
23,380
92,071
4,675
24,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
68,197
45,096
0
11,417
103,801
44,817
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Mal'Damba
mullamadarchod
Mal'Damba
28,971
13,400
73,127
17,655
49,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Betty la Bomba
romchik228227
Betty la Bomba
104,209
63,699
0
4,583
37,941
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Zhin
ttwk
Zhin
80,725
72,111
0
6,529
58,089
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
zyssox
Saati
135,301
15,643
0
171
30,922
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role