Player Matchup

Azaan
Azaan
Silver I
C0D3N4MEzPlay
Azaan
Silver I
Level 74
Champion Stats
13W - 7L
1,596 SR
Queue Stats
131W - 142L
1,411 Elo+
Party 1
Io
Io
Gold III
Gostozzin
Io
Gold III
Level 337
Champion Stats
11W - 7L
1,655 SR
Queue Stats
829W - 810L
1,503 Elo+
Solo
Koga
Koga
Silver II
LiLRaC17
Koga
Silver II
Level 108
Champion Stats
4W - 1L
1,323 SR
Queue Stats
85W - 87L
1,452 Elo+
Solo
Saati
Saati
Platinum III
barralks
Saati
Platinum III
Level 963
Champion Stats
92W - 73L
1,597 SR
Queue Stats
301W - 312L
1,530 Elo+
Solo
Barik
Barik
Silver I
vituopctrt
Barik
Silver I
Level 55
Champion Stats
61W - 64L
1,541 SR
Queue Stats
128W - 137L
1,412 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 307
1,542 SR
1,461 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 178
1,652 SR
1,459 Elo+
Seris
Seris
Silver II
MfUs
Seris
Silver II
Level 55
Champion Stats
5W - 6L
1,593 SR
Queue Stats
31W - 54L
1,383 Elo+
Solo
Skye
Skye
Silver II
Pocplayer
Skye
Silver II
Level 467
Champion Stats
81W - 79L
1,551 SR
Queue Stats
487W - 510L
1,476 Elo+
Solo
Makoa
Makoa
Gold I
Spillbert100
Makoa
Gold I
Level 166
Champion Stats
4W - 1L
1,759 SR
Queue Stats
34W - 29L
1,584 Elo+
Solo
Vivian
Vivian
Qualifying
TSK_Juli_KST
Vivian
Qualifying
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Inara
Inara
Silver IV
v_Su_71_BraCk_v
Inara
Silver IV
Level 157
Champion Stats
37W - 36L
1,858 SR
Queue Stats
226W - 229L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
9 / 4 / 17
3,161
263
57,230
94,410
22,848
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
12 / 1 / 20
3,661
305
53,259
21,864
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Koga
44
15 / 6 / 16
3,283
274
69,031
29,315
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
barralks
Saati
58
12 / 5 / 18
3,445
287
119,003
25,969
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Barik
25
3 / 7 / 17
3,286
274
62,723
71,132
71,613
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
MfUs
Seris
32
1 / 9 / 15
2,998
250
36,149
40,745
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Skye
53
5 / 15 / 3
2,248
187
46,925
47,613
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

52
12 / 10 / 2
3,301
275
65,258
126,493
54,916
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Vivian
40
2 / 9 / 10
2,365
197
49,402
36,516
17,632
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

47
3 / 8 / 8
2,846
237
44,956
109,879
29,926
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 34s
Objective Time
6m 16s
139
Kill Participation
61
51
Kills
23
23
Deaths
51
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
W
12
1
20
22
W
Koga
15
6
16
3.83
L
Seris
MfUs
Seris
1
9
15
0.94
L
Skye
5
15
3
0.43
L
12
10
2
1.3
L
Vivian
2
9
10
0.78
W
Saati
barralks
Saati
12
5
18
4.2
L
3
8
8
0.88
W
Barik
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,246
Damage
242,690
242,690
Taken
361,246
94,461
Shielding
102,474
161,962
Healing
174,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,230
49,513
0
20,640
94,410
22,848
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
53,259
50,634
110,489
19,674
21,864
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
69,031
57,841
0
2,298
29,315
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Seris
MfUs
Seris
36,149
30,624
119,557
20,499
40,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Skye
46,925
28,162
0
6,094
47,613
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,258
55,822
0
17,667
126,493
54,916
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vivian
49,402
48,426
0
3,588
36,516
17,632
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Saati
barralks
Saati
119,003
28,023
0
200
25,969
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
44,956
30,252
0
6,928
109,879
29,926
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
62,723
62,723
0
8,661
71,132
71,613
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role