Player Matchup

Androxus
Androxus
BigDarkGnom
Androxus
Level 350
Champion Stats
0W - 1L
1,850 SR
Queue Stats
0W - 2L
1,385 Elo+
Solo
Seris
Seris
KORESSU
Seris
Level 999
Champion Stats
2W - 2L
1,661 SR
Queue Stats
109W - 92L
1,589 Elo+
Solo
Ash
Ash
Nadir
Ash
Level 202
Champion Stats
7W - 11L
1,599 SR
Queue Stats
48W - 55L
1,613 Elo+
Solo
Skye
Skye
THEKING7861
Skye
Level 231
Champion Stats
4W - 6L
1,649 SR
Queue Stats
44W - 35L
1,588 Elo+
Solo
Barik
Barik
heal888
Barik
Level 692
Champion Stats
0W - 3L
1,599 SR
Queue Stats
211W - 200L
1,634 Elo+
Solo
Team Averages
Level 495
1,672 SR
1,562 Elo+

VS

Team Averages
Level 371
1,673 SR
1,652 Elo+
Atlas
Atlas
Czajeczka8
Atlas
Level 472
Champion Stats
26W - 28L
1,572 SR
Queue Stats
28W - 30L
1,576 Elo+
Solo
Koga
Koga
Ecco2kOn60Hz
Koga
Level 624
Champion Stats
13W - 1L
1,797 SR
Queue Stats
54W - 24L
1,768 Elo+
Solo
Grover
Grover
Galáth
Grover
Level 469
Champion Stats
6W - 0L
1,793 SR
Queue Stats
28W - 21L
1,655 Elo+
Solo
Willo
Willo
SWAGSUGA
Willo
Level 236
Champion Stats
5W - 0L
1,669 SR
Queue Stats
5W - 1L
1,723 Elo+
Solo
Kasumi
Kasumi
xboxgaming0204
Kasumi
Level 56
Champion Stats
7W - 7L
1,534 SR
Queue Stats
55W - 53L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
BigDarkGnom
Androxus
57
3 / 11 / 5
2,072
518
38,804
29,917
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Seris
KORESSU
Seris
58
2 / 7 / 3
2,035
509
20,564
27,878
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ash
Nadir
Ash
54
4 / 6 / 2
2,250
563
24,656
35,346
26,821
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
2 / 11 / 3
1,866
467
28,324
26,515
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
heal888
Barik
59
0 / 5 / 4
1,810
453
28,274
34,159
17,065
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

-25

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
48
4 / 3 / 8
1,915
479
14,516
39,316
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
24 / 0 / 10
3,140
785
70,899
30,156
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Level 1

Grover
Galáth
Grover
55
1 / 1 / 34
2,650
663
13,854
18,360
300
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Willo
SWAGSUGA
Willo
51
6 / 2 / 11
2,110
528
29,511
25,843
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

49
5 / 5 / 10
2,028
507
25,035
26,947
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
28
Kill Participation
113
11
Kills
40
40
Deaths
11
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Androxus
BigDarkGnom
Androxus
3
11
5
0.5
W
Atlas
4
3
8
2.67
W
24
0
10
29
W
Grover
Galáth
Grover
1
1
34
18
L
Seris
KORESSU
Seris
2
7
3
0.5
L
Ash
Nadir
Ash
4
6
2
0.83
W
Willo
SWAGSUGA
Willo
6
2
11
5.75
L
2
11
3
0.32
L
Barik
heal888
Barik
0
5
4
0.4
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,622
Damage
153,815
153,815
Taken
140,622
43,886
Shielding
300
33,174
Healing
104,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
BigDarkGnom
Androxus
38,804
29,309
0
1,194
29,917
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
14,516
14,516
0
0
39,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
70,899
69,138
0
9,104
30,156
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
Galáth
Grover
13,854
11,031
68,596
17,888
18,360
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
KORESSU
Seris
20,564
17,658
18,225
10,462
27,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
Nadir
Ash
24,656
22,456
0
303
35,346
26,821
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
SWAGSUGA
Willo
29,511
19,715
0
5,887
25,843
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
28,324
23,754
0
800
26,515
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
heal888
Barik
28,274
28,274
0
2,190
34,159
17,065
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,035
14,913
0
3,069
26,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role