Player Matchup

Raum
Raum
MTAT07072021
Raum
Level 104
Champion Stats
400W - 366L
1,600 SR
Queue Stats
475W - 483L
1,455 Elo+
Solo
Betty la Bomba
Betty la Bomba
Merunia
Betty la Bomba
Level 80
Champion Stats
5W - 6L
1,546 SR
Queue Stats
52W - 57L
1,454 Elo+
Solo
Zhin
Zhin
Nessaria
Zhin
Level 550
Champion Stats
14W - 16L
1,420 SR
Queue Stats
676W - 701L
1,474 Elo+
Solo
Fernando
Fernando
Romanamur
Fernando
Level 22
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 2
Corvus
Corvus
fisslzk
Corvus
Level 136
Champion Stats
1W - 1L
1,221 SR
Queue Stats
10W - 12L
1,497 Elo+
Party 2
Team Averages
Level 178
1,457 SR
1,442 Elo+

VS

Team Averages
Level 46
1,448 SR
1,438 Elo+
Tiberius
Tiberius
JAZPERWHITE
Tiberius
Level 10
Champion Stats
9W - 14L
1,530 SR
Queue Stats
13W - 20L
1,475 Elo+
Party 1
Lian
Lian
Lightnin28
Lian
Level 30
Champion Stats
18W - 18L
1,277 SR
Queue Stats
167W - 131L
1,413 Elo+
Solo
Lillith
Lillith
MStealUrDignity
Lillith
Level 44
Champion Stats
0W - 3L
1,193 SR
Queue Stats
31W - 42L
1,399 Elo+
Party 1
Lex
Lex
NaregThePro
Lex
Level 78
Champion Stats
1W - 2L
1,750 SR
Queue Stats
203W - 217L
1,462 Elo+
Solo
Fernando
Fernando
kneecap2
Fernando
Level 69
Champion Stats
38W - 42L
1,488 SR
Queue Stats
38W - 45L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
7 / 1 / 14
2,556
365
43,543
81,291
900
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Betty la Bomba
Merunia
Betty la Bomba
41
9 / 3 / 6
2,209
316
50,642
16,721
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Level 1

Zhin
56
6 / 4 / 7
2,090
299
30,002
21,099
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
Romanamur
Fernando
16
4 / 1 / 13
2,814
402
16,214
57,411
91,349
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
fisslzk
Corvus
59
8 / 3 / 14
2,525
361
32,004
16,771
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
JAZPERWHITE
Tiberius
2
2 / 6 / 2
1,414
202
36,268
19,939
500
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

28
3 / 8 / 1
1,585
226
57,796
23,718
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

13
1 / 5 / 3
1,468
210
33,547
37,445
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

26
6 / 7 / 3
1,852
265
44,298
22,283
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
kneecap2
Fernando
25
0 / 8 / 1
1,526
218
21,384
69,020
66,286
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
2m 13s
88
Kill Participation
22
34
Kills
12
12
Deaths
34
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiberius
JAZPERWHITE
Tiberius
2
6
2
0.5
L
3
8
1
0.44
L
1
5
3
0.5
W
7
1
14
14
W
Betty la Bomba
Merunia
Betty la Bomba
9
3
6
4
L
6
7
3
1.07
W
Zhin
6
4
7
2.38
W
Fernando
Romanamur
Fernando
4
1
13
10.5
W
Corvus
fisslzk
Corvus
8
3
14
5
L
Fernando
kneecap2
Fernando
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,405
Damage
193,293
193,293
Taken
172,405
92,249
Shielding
66,786
96,157
Healing
50,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
JAZPERWHITE
Tiberius
36,268
30,868
0
3,376
19,939
500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,796
51,684
0
2,492
23,718
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,547
8,510
36,187
1,874
37,445
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
43,543
38,104
0
21,341
81,291
900
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
Merunia
Betty la Bomba
50,642
28,175
0
688
16,721
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,298
41,715
0
4,029
22,283
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Zhin
30,002
28,310
0
4,855
21,099
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Romanamur
Fernando
16,214
15,838
0
3,577
57,411
91,349
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
fisslzk
Corvus
32,004
32,004
61,530
4,166
16,771
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
kneecap2
Fernando
21,384
18,284
0
2,500
69,020
66,286
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role