Player Matchup

Ash
Ash
Döladdack
Ash
Level 256
Champion Stats
7W - 9L
1,567 SR
Queue Stats
614W - 555L
1,727 Elo+
Party 1
Evie
Evie
Haladaes
Evie
Level 273
Champion Stats
21W - 13L
1,702 SR
Queue Stats
444W - 377L
1,727 Elo+
Party 1
Corvus
Corvus
SBILLDOX
Corvus
Level 793
Champion Stats
6W - 5L
1,653 SR
Queue Stats
523W - 482L
1,608 Elo+
Solo
Dredge
Dredge
TheBlackestHour
Dredge
Level 999
Champion Stats
78W - 61L
1,733 SR
Queue Stats
1,564W - 1,575L
1,663 Elo+
Solo
Zhin
Zhin
Tyóx
Zhin
Level 232
Champion Stats
40W - 28L
1,644 SR
Queue Stats
132W - 114L
1,654 Elo+
Solo
Team Averages
Level 511
1,660 SR
1,676 Elo+

VS

Team Averages
Level 423
1,647 SR
1,687 Elo+
Skye
Skye
BugZy95
Skye
Level 82
Champion Stats
2W - 1L
1,960 SR
Queue Stats
164W - 122L
1,721 Elo+
Solo
Ash
Ash
ChimpChompster
Ash
Level 279
Champion Stats
24W - 20L
1,625 SR
Queue Stats
168W - 137L
1,694 Elo+
Solo
Saati
Saati
MedoedKa
Saati
Level 196
Champion Stats
7W - 6L
1,679 SR
Queue Stats
73W - 51L
1,670 Elo+
Party 2
Ying
Ying
Mus0ridzE
Ying
Level 557
Champion Stats
21W - 21L
1,535 SR
Queue Stats
589W - 607L
1,690 Elo+
Solo
Koga
Koga
Зенио
Koga
Level 999
Champion Stats
2W - 8L
1,436 SR
Queue Stats
222W - 234L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 10 / 23
4,156
244
91,174
116,681
43,268
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Evie
58
16 / 11 / 27
4,306
253
80,909
52,885
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Corvus
SBILLDOX
Corvus
59
7 / 10 / 27
4,157
245
27,349
40,816
1,040
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
12 / 8 / 11
3,890
229
90,547
40,986
3,300
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Zhin
Tyóx
Zhin
56
19 / 6 / 16
4,209
248
73,030
55,474
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
BugZy95
Skye
46
22 / 16 / 6
4,036
237
94,856
62,067
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

58
9 / 11 / 11
3,499
206
93,037
129,006
60,988
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Level 1

Saati
MedoedKa
Saati
53
13 / 13 / 6
3,381
199
75,169
66,286
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
59
0 / 11 / 21
3,334
196
14,398
50,905
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
1 / 13 / 8
2,173
128
29,382
54,745
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
3m 55s
168
Kill Participation
97
64
Kills
45
45
Deaths
64
104
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skye
BugZy95
Skye
22
16
6
1.56
L
9
11
11
1.32
W
10
10
23
2.15
W
Evie
16
11
27
2.68
L
Saati
MedoedKa
Saati
13
13
6
1.23
L
Ying
0
11
21
0.95
W
Corvus
SBILLDOX
Corvus
7
10
27
2.05
W
12
8
11
2.19
W
Zhin
Tyóx
Zhin
19
6
16
4.5
L
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,009
Damage
306,842
306,842
Taken
363,009
47,608
Shielding
60,988
148,437
Healing
168,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
BugZy95
Skye
94,856
73,463
0
14,108
62,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
93,037
88,853
0
4,379
129,006
60,988
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
91,174
84,610
0
3,785
116,681
43,268
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
80,909
72,669
0
11,182
52,885
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
MedoedKa
Saati
75,169
59,674
0
6,987
66,286
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
14,398
14,398
110,433
26,261
50,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Corvus
SBILLDOX
Corvus
27,349
25,990
100,669
13,248
40,816
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,547
46,472
0
10,463
40,986
3,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Zhin
Tyóx
Zhin
73,030
61,409
0
9,090
55,474
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
29,382
26,323
0
6,726
54,745
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role