Player Matchup

Grover
Grover
Silver II
AncientRuby
Grover
Silver II
Level 228
Champion Stats
17W - 10L
1,667 SR
Queue Stats
73W - 68L
1,491 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Platinum I
DrowsiDrop
Betty la Bomba
Platinum I
Level 350
Champion Stats
1W - 3L
1,522 SR
Queue Stats
53W - 56L
1,508 Elo+
Solo
Vora
Vora
Gold V
Sylvieon
Vora
Gold V
Level 466
Champion Stats
13W - 14L
1,606 SR
Queue Stats
190W - 204L
1,475 Elo+
Party 1
Ash
Ash
Gold V
Vexeev
Ash
Gold V
Level 60
Champion Stats
1W - 2L
1,567 SR
Queue Stats
62W - 54L
1,487 Elo+
Party 1
Barik
Barik
Silver III
cardiacfish
Barik
Silver III
Level 108
Champion Stats
12W - 15L
1,595 SR
Queue Stats
67W - 76L
1,443 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 242
1,591 SR
1,481 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 560
1,612 SR
1,473 Elo+
Azaan
Azaan
Gold IV
S3XYVEN0OM
Azaan
Gold IV
Level 494
Champion Stats
17W - 19L
1,596 SR
Queue Stats
148W - 150L
1,521 Elo+
Solo
Seris
Seris
Platinum V
VicEst
Seris
Platinum V
Level 999
Champion Stats
38W - 30L
1,637 SR
Queue Stats
445W - 442L
1,558 Elo+
Solo
Moji
Moji
Gold IV
schmxddy
Moji
Gold IV
Level 357
Champion Stats
2W - 1L
1,541 SR
Queue Stats
71W - 70L
1,483 Elo+
Solo
Tyra
Tyra
Gold II
unfairnoob
Tyra
Gold II
Level 674
Champion Stats
8W - 8L
1,536 SR
Queue Stats
547W - 554L
1,484 Elo+
Solo
Inara
Inara
Qualifying
walker12gio
Inara
Qualifying
Level 278
Champion Stats
2W - 1L
1,749 SR
Queue Stats
10W - 15L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
51
0 / 11 / 12
2,687
224
34,378
51,872
1,620
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Betty la Bomba
DrowsiDrop
Betty la Bomba
59
6 / 12 / 4
2,449
204
116,866
46,116
0
He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Level 1

Vora
59
9 / 14 / 5
3,599
300
65,377
55,379
1,200
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ash
Vexeev
Ash
39
2 / 11 / 8
2,496
208
49,021
73,117
69,705
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

43
1 / 11 / 8
2,861
238
47,343
76,329
95,338
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
59
13 / 1 / 19
4,034
336
71,063
86,343
72,625
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Seris
VicEst
Seris
59
5 / 4 / 38
4,322
360
32,873
29,028
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Moji
55
26 / 5 / 14
4,197
350
69,768
59,755
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 40% while using Scamper.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

58
11 / 5 / 25
3,731
311
89,124
36,489
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
4 / 3 / 20
4,072
339
39,985
101,370
50,357
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
11m 38s
55
Kill Participation
175
18
Kills
59
59
Deaths
18
37
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Grover
0
11
12
0.55
L
Betty la Bomba
DrowsiDrop
Betty la Bomba
6
12
4
0.67
W
Azaan
13
1
19
22.5
L
Vora
9
14
5
0.82
L
Ash
Vexeev
Ash
2
11
8
0.55
W
Seris
VicEst
Seris
5
4
38
6
L
1
11
8
0.45
W
Moji
26
5
14
6.6
W
11
5
25
4.7
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,985
Damage
302,813
302,813
Taken
312,985
167,863
Shielding
122,982
131,518
Healing
236,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
34,378
26,771
89,929
26,592
51,872
1,620
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Betty la Bomba
DrowsiDrop
Betty la Bomba
116,866
52,949
0
97
46,116
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
71,063
54,303
0
15,937
86,343
72,625
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vora
65,377
48,779
0
6,448
55,379
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
Vexeev
Ash
49,021
43,463
0
1,906
73,117
69,705
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
VicEst
Seris
32,873
26,258
151,596
19,606
29,028
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
47,343
47,343
0
6,546
76,329
95,338
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Moji
69,768
69,768
6,535
13,930
59,755
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
89,124
43,147
0
3,306
36,489
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
39,985
28,483
0
25,674
101,370
50,357
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role