Player Matchup

Betty la Bomba
Betty la Bomba
Brenoval
Betty la Bomba
Level 41
Champion Stats
36W - 29L
1,569 SR
Queue Stats
108W - 109L
1,473 Elo+
Solo
Nyx
Nyx
FurrRackel
Nyx
Level 117
Champion Stats
122W - 101L
1,576 SR
Queue Stats
207W - 188L
1,612 Elo+
Party 1
Ying
Ying
LiIJelly
Ying
Level 156
Champion Stats
10W - 29L
1,442 SR
Queue Stats
280W - 246L
1,527 Elo+
Party 1
Dredge
Dredge
Taim-Ash
Dredge
Level 975
Champion Stats
628W - 413L
1,618 SR
Queue Stats
2,520W - 2,515L
1,529 Elo+
Solo
Inara
Inara
c_werk
Inara
Level 89
Champion Stats
78W - 38L
1,648 SR
Queue Stats
297W - 293L
1,538 Elo+
Solo
Team Averages
Level 276
1,570 SR
1,536 Elo+

VS

Team Averages
Level 194
1,435 SR
1,552 Elo+
Drogoz
Drogoz
Macoper
Drogoz
Level 72
Champion Stats
10W - 11L
1,529 SR
Queue Stats
150W - 143L
1,548 Elo+
Solo
Grover
Grover
Moisties
Grover
Level 176
Champion Stats
0W - 7L
1,274 SR
Queue Stats
255W - 273L
1,563 Elo+
Solo
Ying
Ying
Qgx_W
Ying
Level 510
Champion Stats
6W - 7L
1,624 SR
Queue Stats
189W - 178L
1,599 Elo+
Solo
Cassie
Cassie
menecius
Cassie
Level 70
Champion Stats
12W - 24L
1,367 SR
Queue Stats
559W - 528L
1,487 Elo+
Solo
Lillith
Lillith
notriley2252010
Lillith
Level 144
Champion Stats
8W - 9L
1,380 SR
Queue Stats
827W - 820L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Brenoval
Betty la Bomba
31
10 / 7 / 4
2,806
312
54,033
33,083
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

14
0 / 4 / 6
2,432
270
27,327
43,139
29,952
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

A Swift End

A Swift End

Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ying
30
3 / 4 / 12
3,001
333
17,720
23,070
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
Taim-Ash
Dredge
59
11 / 5 / 6
3,235
359
77,442
37,572
1,874
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Inara
c_werk
Inara
18
3 / 4 / 7
2,812
312
13,972
54,849
6,891
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Macoper
Drogoz
40
5 / 6 / 5
1,657
184
57,338
31,511
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Grover
Moisties
Grover
59
3 / 7 / 8
1,526
170
23,058
54,576
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ying
Qgx_W
Ying
59
8 / 5 / 9
1,886
210
42,822
31,292
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Cassie
menecius
Cassie
32
5 / 5 / 6
1,608
179
36,111
41,387
0
Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 36% for 5s after getting an Elimination.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

51
3 / 4 / 8
1,676
186
32,384
31,728
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 25%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
1m 25s
62
Kill Participation
60
27
Kills
24
24
Deaths
27
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Brenoval
Betty la Bomba
10
7
4
1.71
W
0
4
6
0.75
W
Ying
3
4
12
2.25
L
Drogoz
Macoper
Drogoz
5
6
5
1.25
L
Grover
Moisties
Grover
3
7
8
1
L
Ying
Qgx_W
Ying
8
5
9
2.5
W
Dredge
Taim-Ash
Dredge
11
5
6
2.8
W
Inara
c_werk
Inara
3
4
7
1.63
L
Cassie
menecius
Cassie
5
5
6
1.6
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,494
Damage
191,713
191,713
Taken
190,494
38,717
Shielding
0
125,529
Healing
100,654
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Brenoval
Betty la Bomba
54,033
30,897
0
3,248
33,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,327
19,007
0
4,094
43,139
29,952
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
17,720
17,720
94,493
13,333
23,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Drogoz
Macoper
Drogoz
57,338
42,458
0
1,195
31,511
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
Moisties
Grover
23,058
20,720
20,116
26,131
54,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Qgx_W
Ying
42,822
37,122
17,790
13,517
31,292
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
Taim-Ash
Dredge
77,442
48,911
0
8,916
37,572
1,874
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Inara
c_werk
Inara
13,972
10,177
0
1,445
54,849
6,891
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
menecius
Cassie
36,111
31,751
0
3,391
41,387
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,384
23,553
18,434
80
31,728
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role