Player Matchup

Moji
Moji
BeuhC95
Moji
Level 84
Champion Stats
12W - 25L
1,379 SR
Queue Stats
45W - 67L
1,411 Elo+
Solo
DanielSJ1207
Unknown
Level 756
Champion Stats
11W - 21L
1,408 SR
Queue Stats
226W - 258L
1,494 Elo+
Solo
Saati
Saati
FrozN_PainZ
Saati
Level 129
Champion Stats
7W - 7L
1,661 SR
Queue Stats
109W - 88L
1,570 Elo+
Solo
Fernando
Fernando
PGG_JustLikeGod
Fernando
Level 165
Champion Stats
15W - 17L
1,442 SR
Queue Stats
189W - 171L
1,567 Elo+
Solo
Lillith
Lillith
mannequinqueen
Lillith
Level 202
Champion Stats
13W - 16L
1,088 SR
Queue Stats
875W - 893L
1,589 Elo+
Solo
Team Averages
Level 267
1,396 SR
1,526 Elo+

VS

Team Averages
Level 267
1,500 SR
1,548 Elo+
Corvus
Corvus
SamyLeGénie
Corvus
Level 123
Champion Stats
4W - 7L
1,577 SR
Queue Stats
258W - 259L
1,588 Elo+
Solo
Khan
Khan
TheLeonid1
Khan
Level 88
Champion Stats
4W - 6L
1,233 SR
Queue Stats
263W - 235L
1,532 Elo+
Solo
Torvald
Torvald
Zubara23
Torvald
Level 999
Champion Stats
86W - 47L
1,649 SR
Queue Stats
1,406W - 1,388L
1,603 Elo+
Solo
Viktor
Viktor
arákafejed
Viktor
Level 54
Champion Stats
32W - 30L
1,500 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 1
Maeve
Maeve
kakafeju2003
Maeve
Level 69
Champion Stats
30W - 22L
1,542 SR
Queue Stats
40W - 36L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
BeuhC95
Moji
27
13 / 10 / 4
3,757
250
65,122
61,985
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

DanielSJ1207
Unknown
58
4 / 10 / 5
3,013
201
66,504
37,997
0

Level 3

Level 3

Level 3

Level 1

Level 5

Level 1

40
4 / 9 / 7
3,199
213
58,147
56,495
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
34
2 / 6 / 6
4,189
279
34,212
120,330
183,579
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 4 / 10
3,827
255
36,953
49,569
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
41
2 / 2 / 28
3,264
218
40,120
22,829
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

49
11 / 4 / 8
3,080
205
74,496
121,115
34,916
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Torvald
Zubara23
Torvald
59
17 / 4 / 8
3,209
214
71,171
35,127
121,653
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Viktor
33
4 / 7 / 11
2,646
176
75,935
38,666
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
5 / 7 / 9
2,387
159
64,654
43,201
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 10s
56
Kill Participation
103
24
Kills
39
39
Deaths
24
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Moji
BeuhC95
Moji
13
10
4
1.5
L
DanielSJ1207
Unknown
4
10
5
0.65
L
4
9
7
0.83
L
Fernando
2
6
6
0.83
W
Corvus
2
2
28
8
W
11
4
8
3.75
W
Torvald
Zubara23
Torvald
17
4
8
5.25
W
Viktor
4
7
11
1.36
W
5
7
9
1.36
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,938
Damage
326,376
326,376
Taken
260,938
183,579
Shielding
156,569
172,660
Healing
180,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
BeuhC95
Moji
65,122
59,482
0
17,699
61,985
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
DanielSJ1207
Unknown
66,504
47,655
0
3,432
37,997
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,147
48,127
0
5,436
56,495
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
34,212
22,979
0
6,282
120,330
183,579
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
40,120
31,866
126,312
13,459
22,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
74,496
68,614
2,098
21,456
121,115
34,916
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Zubara23
Torvald
71,171
52,252
0
0
35,127
121,653
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Viktor
75,935
42,110
0
9,535
38,666
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
64,654
59,178
0
8,075
43,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,953
26,726
139,535
276
49,569
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role