Player Matchup

Khan
Khan
BUCHTTAS
Khan
Level 163
Champion Stats
19W - 14L
1,660 SR
Queue Stats
442W - 408L
1,609 Elo+
Solo
Bomb King
Bomb King
BeIIIeHIOIU
Bomb King
Level 127
Champion Stats
45W - 34L
1,648 SR
Queue Stats
321W - 288L
1,630 Elo+
Solo
Io
Io
DJеvgеniy
Io
Level 221
Champion Stats
476W - 387L
1,607 SR
Queue Stats
623W - 572L
1,619 Elo+
Solo
Kasumi
Kasumi
LethalFTW
Kasumi
Level 109
Champion Stats
4W - 3L
1,321 SR
Queue Stats
238W - 204L
1,649 Elo+
Party 1
Saati
Saati
Ragadrast
Saati
Level 113
Champion Stats
5W - 9L
1,517 SR
Queue Stats
137W - 134L
1,571 Elo+
Party 1
Team Averages
Level 147
1,551 SR
1,616 Elo+

VS

Team Averages
Level 272
1,576 SR
1,589 Elo+
Strix
Strix
JesseWilde
Strix
Level 243
Champion Stats
54W - 88L
1,496 SR
Queue Stats
465W - 482L
1,600 Elo+
Solo
Imani
Imani
Letopoche7
Imani
Level 263
Champion Stats
29W - 27L
1,575 SR
Queue Stats
309W - 318L
1,586 Elo+
Party 2
Seris
Seris
OzzyOzzyOzzy
Seris
Level 195
Champion Stats
69W - 61L
1,578 SR
Queue Stats
188W - 186L
1,518 Elo+
Party 2
Fernando
Fernando
ZarIino
Fernando
Level 268
Champion Stats
29W - 36L
1,562 SR
Queue Stats
687W - 670L
1,665 Elo+
Solo
Lex
Lex
xPro9752
Lex
Level 389
Champion Stats
7W - 6L
1,670 SR
Queue Stats
288W - 280L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
3 / 1 / 19
3,581
256
50,159
97,001
66,281
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Bomb King
BeIIIeHIOIU
Bomb King
54
10 / 12 / 8
2,955
211
54,927
51,040
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

46
10 / 5 / 10
3,612
258
47,536
40,182
0
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 1.6s.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kasumi
LethalFTW
Kasumi
44
10 / 9 / 11
3,173
227
66,977
44,808
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Saati
Ragadrast
Saati
53
11 / 6 / 6
3,086
220
76,655
40,236
0
Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
59
7 / 9 / 8
2,641
189
70,931
37,174
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Imani
52
3 / 9 / 7
2,459
176
49,506
50,771
5,305
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

50
1 / 8 / 13
2,798
200
15,783
32,775
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
ZarIino
Fernando
56
7 / 8 / 11
3,129
224
61,060
128,782
80,825
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
15 / 10 / 8
3,458
247
75,987
46,752
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
3m 37s
98
Kill Participation
80
44
Kills
33
33
Deaths
44
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khan
3
1
19
12.5
W
Bomb King
BeIIIeHIOIU
Bomb King
10
12
8
1.17
W
10
5
10
3
L
Strix
7
9
8
1.22
W
Kasumi
LethalFTW
Kasumi
10
9
11
1.72
L
Imani
3
9
7
0.72
L
1
8
13
0.94
W
Saati
Ragadrast
Saati
11
6
6
2.33
L
Fernando
ZarIino
Fernando
7
8
11
1.56
L
15
10
8
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,254
Damage
273,267
273,267
Taken
296,254
66,281
Shielding
86,130
197,509
Healing
167,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
50,159
42,129
10,846
30,480
97,001
66,281
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
BeIIIeHIOIU
Bomb King
54,927
50,737
0
7,893
51,040
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,536
43,486
106,410
27,886
40,182
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
70,931
69,779
0
7,279
37,174
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Kasumi
LethalFTW
Kasumi
66,977
49,567
0
7,296
44,808
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
49,506
19,507
0
14,459
50,771
5,305
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,783
14,835
105,727
13,481
32,775
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
Ragadrast
Saati
76,655
42,028
0
6,698
40,236
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
ZarIino
Fernando
61,060
40,786
0
15,106
128,782
80,825
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
75,987
72,843
0
11,598
46,752
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role