Player Matchup

Koga
Koga
Leito_BO2008
Koga
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 3
Io
Io
Soy_benjita
Io
Level 38
Champion Stats
1W - 2L
1,739 SR
Queue Stats
21W - 25L
1,407 Elo+
Party 3
Strix
Strix
craftland15
Strix
Level 68
Champion Stats
19W - 15L
1,565 SR
Queue Stats
191W - 194L
1,533 Elo+
Party 2
Dredge
Dredge
lucassd1234
Dredge
Level 64
Champion Stats
98W - 113L
1,518 SR
Queue Stats
301W - 294L
1,551 Elo+
Party 2
Caspian
Caspian
muleke_com_seque
Caspian
Level 67
Champion Stats
120W - 95L
1,592 SR
Queue Stats
362W - 345L
1,535 Elo+
Party 2
Team Averages
Level 49
1,583 SR
1,473 Elo+

VS

Team Averages
Level 37
1,637 SR
1,521 Elo+
Grohk
Grohk
Heitor_shadowpep
Grohk
Level 47
Champion Stats
6W - 1L
1,963 SR
Queue Stats
85W - 62L
1,559 Elo+
Party 1
Vatu
Vatu
PATRIPAQUE
Vatu
Level 33
Champion Stats
2W - 3L
1,500 SR
Queue Stats
88W - 109L
1,392 Elo+
Solo
Azaan
Azaan
Pato_Agiota777
Azaan
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,540 Elo+
Party 1
Imani
Imani
PotiPotinho
Imani
Level 38
Champion Stats
118W - 103L
1,609 SR
Queue Stats
136W - 118L
1,529 Elo+
Solo
Lian
Lian
brucksssss
Lian
Level 31
Champion Stats
2W - 3L
1,612 SR
Queue Stats
48W - 36L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
6 / 12 / 3
1,976
165
18,770
34,166
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

25
4 / 11 / 9
2,273
189
25,366
45,664
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

51
13 / 9 / 9
2,494
208
41,096
45,344
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Dredge
26
8 / 11 / 9
2,607
217
61,762
37,358
6,410
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

31
15 / 12 / 7
3,016
251
61,209
39,806
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 45 after hitting an enemy with Love.

Level 3

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
5 / 10 / 19
2,785
232
20,196
42,890
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

39
12 / 10 / 5
2,829
236
43,912
26,269
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

32
10 / 7 / 11
3,075
256
28,837
74,654
42,375
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

13
18 / 10 / 14
3,359
280
58,571
35,486
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

16
10 / 9 / 17
2,822
235
50,822
28,904
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
5m 52s
83
Kill Participation
121
46
Kills
55
55
Deaths
46
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
10
19
1.45
L
6
12
3
0.63
W
12
10
5
1.45
W
10
7
11
2.21
W
18
10
14
2.5
L
4
11
9
0.77
W
10
9
17
2.06
L
13
9
9
1.94
L
Dredge
8
11
9
1.14
L
15
12
7
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,203
Damage
202,338
202,338
Taken
208,203
6,410
Shielding
42,375
70,626
Healing
80,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,196
13,907
34,389
18,537
42,890
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,770
17,425
0
6,966
34,166
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
43,912
35,677
0
5,943
26,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
28,837
23,320
0
12,081
74,654
42,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,571
28,779
0
5,796
35,486
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,366
23,276
23,733
21,215
45,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
50,822
49,222
0
3,318
28,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
41,096
39,882
0
6,782
45,344
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
61,762
37,021
0
3,495
37,358
6,410
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
61,209
38,537
0
8,435
39,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role