Player Matchup

Barik
Barik
FuriasButthole
Barik
Level 334
Champion Stats
12W - 10L
1,875 SR
Queue Stats
199W - 172L
1,675 Elo+
Solo
TWKchrisstorm
Unknown
Level 398
Champion Stats
4W - 0L
1,800 SR
Queue Stats
53W - 39L
1,602 Elo+
Solo
Rei
Rei
ThatNeatGuy
Rei
Level 86
Champion Stats
48W - 55L
1,609 SR
Queue Stats
211W - 181L
1,589 Elo+
Solo
Jenos
Jenos
cracadoc
Jenos
Level 46
Champion Stats
8W - 6L
1,395 SR
Queue Stats
161W - 171L
1,498 Elo+
Solo
Seris
Seris
kanekideadgun177
Seris
Level 120
Champion Stats
8W - 6L
1,836 SR
Queue Stats
88W - 85L
1,571 Elo+
Solo
Team Averages
Level 197
1,703 SR
1,587 Elo+

VS

Team Averages
Level 490
1,579 SR
1,593 Elo+
Corvus
Corvus
AarGuz
Corvus
Level 506
Champion Stats
0W - 2L
1,500 SR
Queue Stats
241W - 208L
1,543 Elo+
Solo
Maeve
Maeve
AquaArk
Maeve
Level 43
Champion Stats
53W - 26L
1,682 SR
Queue Stats
63W - 43L
1,579 Elo+
Solo
Caspian
Caspian
Someone_took_thi
Caspian
Level 162
Champion Stats
69W - 47L
1,607 SR
Queue Stats
795W - 794L
1,633 Elo+
Solo
Khan
Khan
jousur
Khan
Level 786
Champion Stats
33W - 31L
1,523 SR
Queue Stats
227W - 232L
1,595 Elo+
Party 1
Viktor
Viktor
linternaverde242
Viktor
Level 954
Champion Stats
3W - 9L
1,583 SR
Queue Stats
168W - 169L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
21 / 4 / 16
4,789
399
97,642
63,269
67,987
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
1 / 14 / 5
2,485
207
20,357
45,751
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

47
8 / 6 / 23
4,085
340
54,344
53,948
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Jenos
cracadoc
Jenos
24
10 / 8 / 17
3,210
268
36,572
38,452
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

44
7 / 6 / 21
3,620
302
54,055
54,719
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
AarGuz
Corvus
59
0 / 7 / 19
2,273
189
15,867
33,316
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Maeve
AquaArk
Maeve
11
7 / 8 / 4
2,170
181
52,576
52,708
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

52
21 / 12 / 10
3,576
298
103,121
51,093
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Khan
jousur
Khan
58
4 / 10 / 7
2,277
190
24,295
84,433
28,985
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
6 / 10 / 14
2,309
192
60,280
41,420
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 16s
Objective Time
3m 30s
129
Kill Participation
92
47
Kills
38
38
Deaths
47
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Corvus
AarGuz
Corvus
0
7
19
1.36
L
Maeve
AquaArk
Maeve
7
8
4
1.13
W
21
4
16
7.25
L
21
12
10
2.17
W
1
14
5
0.25
W
8
6
23
3.25
W
Jenos
cracadoc
Jenos
10
8
17
2.31
L
Khan
jousur
Khan
4
10
7
0.75
W
7
6
21
2.92
L
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,970
Damage
256,139
256,139
Taken
262,970
67,987
Shielding
28,985
159,429
Healing
128,042
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
AarGuz
Corvus
15,867
13,368
75,389
10,879
33,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
AquaArk
Maeve
52,576
49,500
0
13,299
52,708
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
97,642
97,642
0
11,068
63,269
67,987
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
103,121
61,434
0
3,819
51,093
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
20,357
16,217
0
2,010
45,751
0
W
54,344
49,564
56,888
23,843
53,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
cracadoc
Jenos
36,572
19,693
23,800
8,554
38,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
jousur
Khan
24,295
18,226
8,559
14,567
84,433
28,985
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,055
44,920
17,686
15,580
54,719
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
60,280
41,705
0
1,530
41,420
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role