Player Matchup

Inara
Inara
Silver III
Duraznita
Inara
Silver III
Level 999
Champion Stats
80W - 69L
1,622 SR
Queue Stats
802W - 838L
1,435 Elo+
Party 1
Ying
Ying
Silver IV
Simbertools
Ying
Silver IV
Level 46
Champion Stats
5W - 6L
1,444 SR
Queue Stats
61W - 83L
1,344 Elo+
Solo
Buck
Buck
Silver II
TheSaffeGuard
Buck
Silver II
Level 558
Champion Stats
76W - 79L
1,606 SR
Queue Stats
581W - 556L
1,497 Elo+
Solo
Tyra
Tyra
Gold IV
killer-wolf2319
Tyra
Gold IV
Level 128
Champion Stats
73W - 61L
1,572 SR
Queue Stats
488W - 490L
1,487 Elo+
Party 1
Ruckus
Ruckus
Silver IV
xV1Ni
Ruckus
Silver IV
Level 582
Champion Stats
8W - 4L
1,327 SR
Queue Stats
69W - 61L
1,378 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 463
1,514 SR
1,428 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,645 SR
1,309 Elo+
Raum
Raum
Qualifying
HK_MrAssassinn
Raum
Qualifying
Level 46
Champion Stats
2W - 3L
1,547 SR
Queue Stats
10W - 9L
1,158 Elo+
Party 2
Jenos
Jenos
Bronze III
NERUDA32
Jenos
Bronze III
Level 108
Champion Stats
3W - 4L
1,561 SR
Queue Stats
54W - 47L
1,374 Elo+
Solo
Vora
Vora
Platinum V
RDmaloka
Vora
Platinum V
Level 90
Champion Stats
0W - 4L
1,500 SR
Queue Stats
91W - 88L
1,421 Elo+
Solo
Bomb King
Bomb King
Silver I
araketoboy
Bomb King
Silver I
Level 226
Champion Stats
8W - 5L
1,955 SR
Queue Stats
95W - 107L
1,434 Elo+
Solo
Khan
Khan
Qualifying
gabrielgamer920
Khan
Qualifying
Level 47
Champion Stats
0W - 1L
1,663 SR
Queue Stats
3W - 5L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Duraznita
Inara
59
7 / 10 / 19
3,774
270
62,655
91,021
28,604
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

26
2 / 7 / 21
3,346
239
17,851
27,100
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
14 / 9 / 17
3,629
259
81,531
83,639
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

53
17 / 9 / 19
4,459
319
171,826
55,473
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
xV1Ni
Ruckus
56
22 / 4 / 25
4,392
314
150,411
90,704
28,817
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
Betty la BombaAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
4 / 12 / 23
3,836
274
61,701
200,267
10,367
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
NERUDA32
Jenos
43
6 / 13 / 15
3,392
242
46,084
54,700
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
48
10 / 14 / 14
3,399
243
100,466
62,809
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
araketoboy
Bomb King
41
13 / 12 / 13
3,663
262
100,279
61,936
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

46
6 / 11 / 7
2,242
160
39,407
104,562
52,365
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
6m 35s
163
Kill Participation
111
62
Kills
39
39
Deaths
62
101
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Inara
Duraznita
Inara
7
10
19
1.65
L
4
12
23
1.29
L
Jenos
NERUDA32
Jenos
6
13
15
1.04
L
Vora
10
14
14
1.21
W
2
7
21
1.79
W
14
9
17
2.5
L
Bomb King
araketoboy
Bomb King
13
12
13
1.63
L
6
11
7
0.86
W
17
9
19
2.94
W
Ruckus
xV1Ni
Ruckus
22
4
25
8.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

484,274
Damage
347,937
347,937
Taken
484,274
57,421
Shielding
62,732
185,529
Healing
182,038
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Duraznita
Inara
62,655
49,237
0
4,694
91,021
28,604
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,701
52,485
27,893
23,377
200,267
10,367
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Jenos
NERUDA32
Jenos
46,084
28,939
80,435
20,069
54,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
100,466
71,613
0
12,572
62,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,851
17,851
113,021
10,242
27,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
81,531
77,686
0
32,101
83,639
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
araketoboy
Bomb King
100,279
85,644
0
7,227
61,936
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,407
37,891
202
10,263
104,562
52,365
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
171,826
103,173
0
3,032
55,473
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
xV1Ni
Ruckus
150,411
119,362
0
22,439
90,704
28,817
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role