Player Matchup

Rei
Rei
Ertheda
Rei
Level 58
Champion Stats
68W - 87L
1,474 SR
Queue Stats
539W - 492L
1,645 Elo+
Party 1
Skye
Skye
Finlayjoe676
Skye
Level 50
Champion Stats
18W - 6L
1,632 SR
Queue Stats
25W - 18L
1,566 Elo+
Solo
Imani
Imani
GOMIRA
Imani
Level 58
Champion Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Solo
Inara
Inara
kevinbabo454
Inara
Level 239
Champion Stats
1W - 0L
1,304 SR
Queue Stats
178W - 173L
1,529 Elo+
Solo
Dredge
Dredge
xSLAMx
Dredge
Level 89
Champion Stats
17W - 23L
1,490 SR
Queue Stats
788W - 779L
1,590 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,566 Elo+

VS

Team Averages
Level 239
1,573 SR
1,537 Elo+
Viktor
Viktor
Biooolog
Viktor
Level 91
Champion Stats
6W - 6L
1,514 SR
Queue Stats
91W - 75L
1,657 Elo+
Party 2
Buck
Buck
DBbros64
Buck
Level 827
Champion Stats
0W - 2L
1,688 SR
Queue Stats
175W - 192L
1,502 Elo+
Solo
Evie
Evie
rileyj06ehv
Evie
Level 110
Champion Stats
3W - 8L
1,364 SR
Queue Stats
128W - 171L
1,516 Elo+
Solo
Rei
Rei
vevison13
Rei
Level 76
Champion Stats
5W - 4L
1,582 SR
Queue Stats
18W - 37L
1,423 Elo+
Solo
Nyx
Nyx
Розария
Nyx
Level 90
Champion Stats
10W - 7L
1,715 SR
Queue Stats
146W - 124L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
25
2 / 2 / 25
4,106
513
11,196
40,260
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

26
13 / 4 / 13
3,945
493
40,864
34,956
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Imani
GOMIRA
Imani
44
3 / 7 / 12
3,686
461
24,492
28,568
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
11 / 3 / 14
4,857
607
35,736
52,756
5,511
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
xSLAMx
Dredge
47
10 / 1 / 9
3,755
469
44,879
47,311
3,042
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Biooolog
Viktor
46
7 / 5 / 3
4,258
532
77,671
29,334
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Buck
59
1 / 8 / 3
3,202
400
11,797
25,851
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
2 / 6 / 2
3,050
381
20,229
16,967
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

22
2 / 10 / 6
3,658
457
32,955
38,451
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

46
4 / 10 / 4
3,829
479
61,199
46,564
25,146
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 22s
Objective Time
4m 28s
112
Kill Participation
34
39
Kills
16
17
Deaths
39
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Viktor
Biooolog
Viktor
7
5
3
1.7
L
Buck
1
8
3
0.31
W
Rei
2
2
25
7.25
W
13
4
13
4.88
W
Imani
GOMIRA
Imani
3
7
12
1.29
W
11
3
14
6
L
2
6
2
0.5
L
2
10
6
0.5
W
Dredge
xSLAMx
Dredge
10
1
9
14.5
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,167
Damage
203,851
203,851
Taken
157,167
8,553
Shielding
25,146
161,622
Healing
61,574
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Biooolog
Viktor
77,671
35,029
0
6,305
29,334
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Buck
11,797
11,009
0
4,560
25,851
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Rei
11,196
11,086
89,466
35,244
40,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,864
28,769
7,808
18,665
34,956
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
GOMIRA
Imani
24,492
11,022
0
264
28,568
0
W
35,736
27,706
0
5,012
52,756
5,511
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,229
18,543
0
1,352
16,967
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,955
30,619
31,612
17,745
38,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Dredge
xSLAMx
Dredge
44,879
13,541
0
5,163
47,311
3,042
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
61,199
31,696
0
0
46,564
25,146
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role