Player Matchup
VS
Match Stats
![Frontline Commander](https://static.paladins.guru/i/items/32104.jpg)
Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5
![Brutal Pursuer](https://static.paladins.guru/i/items/32231.jpg)
Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2
![The New Order](https://static.paladins.guru/i/items/32185.jpg)
The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2
![Unbreakable Will](https://static.paladins.guru/i/items/32103.jpg)
Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 300.
Level 2
![Abyssal Breach](https://static.paladins.guru/i/items/31891.jpg)
Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
![Spring to Action](https://static.paladins.guru/i/items/27329.jpg)
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
![Arcane Manipulation](https://static.paladins.guru/i/items/27331.jpg)
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
![Leipori Prayer](https://static.paladins.guru/i/items/27339.jpg)
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Napalm](https://static.paladins.guru/i/items/15927.jpg)
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Incensed](https://static.paladins.guru/i/items/15889.jpg)
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![On Edge](https://static.paladins.guru/i/items/16472.jpg)
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
![Scamper](https://static.paladins.guru/i/items/16064.jpg)
Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4
![Sixth Sense](https://static.paladins.guru/i/items/16461.jpg)
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
![Savagery](https://static.paladins.guru/i/items/16424.jpg)
Savagery
Pounce
Heal for 280 after using Pounce.
Level 4
![Patch Up](https://static.paladins.guru/i/items/16480.jpg)
Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2
![Street Justice](https://static.paladins.guru/i/items/20196.jpg)
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Discovery](https://static.paladins.guru/i/items/16914.jpg)
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Firing Stance](https://static.paladins.guru/i/items/14423.jpg)
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
![Hit and Run](https://static.paladins.guru/i/items/14444.jpg)
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
![Righteous Path](https://static.paladins.guru/i/items/23341.jpg)
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2
![Pyre Walker](https://static.paladins.guru/i/items/23340.jpg)
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2
![Light of Dawn](https://static.paladins.guru/i/items/23372.jpg)
Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4
![Pyretic Dynamo](https://static.paladins.guru/i/items/23336.jpg)
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
![Cloak](https://static.paladins.guru/i/items/11422.jpg)
Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1
![Victory Rush](https://static.paladins.guru/i/items/11978.jpg)
Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2
![Poisoner](https://static.paladins.guru/i/items/13148.jpg)
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
![Emergency Exit](https://static.paladins.guru/i/items/12693.jpg)
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Level 4
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
![Smoke and Dagger](https://static.paladins.guru/i/items/20148.jpg)
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
![Follow the Scent](https://static.paladins.guru/i/items/14827.jpg)
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
![Lung Capacity](https://static.paladins.guru/i/items/14087.jpg)
Lung Capacity
Fire Spit
Heal for 200 for each enemy hit with Fire Spit.
Level 4
![Fusillade](https://static.paladins.guru/i/items/16383.jpg)
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.