Player Matchup
VS
Match Stats
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Strike True](https://static.paladins.guru/i/items/15755.jpg)
Strike True
Crippling Arrow
Heal for 140 after hitting an enemy with Crippling Arrow.
Level 2
![Run Them Down](https://static.paladins.guru/i/items/15717.jpg)
Run Them Down
Crippling Arrow
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Level 3
![Bullseye](https://static.paladins.guru/i/items/15699.jpg)
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
![Mirage](https://static.paladins.guru/i/items/15650.jpg)
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3
![Quicksand](https://static.paladins.guru/i/items/15693.jpg)
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
![Sand Trap](https://static.paladins.guru/i/items/20263.jpg)
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
![Feral Strength](https://static.paladins.guru/i/items/24558.jpg)
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
![Broken Deity](https://static.paladins.guru/i/items/24560.jpg)
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
![Spirit Arrows](https://static.paladins.guru/i/items/24557.jpg)
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
![Protectors](https://static.paladins.guru/i/items/24561.jpg)
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
![Lunar Connection](https://static.paladins.guru/i/items/24562.jpg)
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
![Life Link](https://static.paladins.guru/i/items/24673.jpg)
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
![Mystic Fire](https://static.paladins.guru/i/items/24121.jpg)
Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3
![Ice in her Veins](https://static.paladins.guru/i/items/24047.jpg)
Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4
![Pyretic Momentum](https://static.paladins.guru/i/items/24019.jpg)
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
![Pilgrimage](https://static.paladins.guru/i/items/24018.jpg)
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3
![Ancient Duty](https://static.paladins.guru/i/items/24010.jpg)
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
![Splitting Ice](https://static.paladins.guru/i/items/24145.jpg)
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Heroism](https://static.paladins.guru/i/items/16807.jpg)
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
![Depths of Despair](https://static.paladins.guru/i/items/27710.jpg)
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
![Tools of Salvation](https://static.paladins.guru/i/items/27714.jpg)
Tools of Salvation
Increase your maximum Health by 300.
Level 2
![Ad Eternum](https://static.paladins.guru/i/items/27709.jpg)
Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2
![Grim Deliverance](https://static.paladins.guru/i/items/27715.jpg)
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
![Forged in Battle](https://static.paladins.guru/i/items/27707.jpg)
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
![Persistence](https://static.paladins.guru/i/items/27718.jpg)
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
![Deadly Trap](https://static.paladins.guru/i/items/31310.jpg)
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
![Blood Mist](https://static.paladins.guru/i/items/31313.jpg)
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
![Surrounded by Fear](https://static.paladins.guru/i/items/31320.jpg)
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
![Soulfire](https://static.paladins.guru/i/items/31312.jpg)
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
![Unwilling Victim](https://static.paladins.guru/i/items/31311.jpg)
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
![Spirit Bombs](https://static.paladins.guru/i/items/31304.jpg)
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
![Fight or Flight](https://static.paladins.guru/i/items/16475.jpg)
Fight or Flight
Nine Lives
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Level 3
![Persistence](https://static.paladins.guru/i/items/16050.jpg)
Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
![Savagery](https://static.paladins.guru/i/items/16424.jpg)
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![A Runaway](https://static.paladins.guru/i/items/27996.jpg)
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
![Queen's Reign](https://static.paladins.guru/i/items/28004.jpg)
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4
![Eureka Moment](https://static.paladins.guru/i/items/27995.jpg)
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
![From Betty with Love](https://static.paladins.guru/i/items/28006.jpg)
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
![Bouncing Betty](https://static.paladins.guru/i/items/28002.jpg)
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.