Player Matchup

Lian
Lian
Platinum II
Le_roi_samo_
Lian
Platinum II
Level 107
Champion Stats
10W - 1L
1,713 SR
Queue Stats
72W - 63L
1,619 Elo+
Party 2
Khan
Khan
Platinum I
Mystique_Adrien
Khan
Platinum I
Level 149
Champion Stats
74W - 46L
1,737 SR
Queue Stats
498W - 436L
1,639 Elo+
Party 2
Fernando
Fernando
Diamond V
Sof-Qui-Peut-
Fernando
Diamond V
Level 113
Champion Stats
11W - 4L
2,014 SR
Queue Stats
448W - 391L
1,651 Elo+
Party 2
Vatu
Vatu
Platinum I
The_Genesis_V2
Vatu
Platinum I
Level 606
Champion Stats
26W - 28L
1,606 SR
Queue Stats
1,072W - 1,029L
1,593 Elo+
Party 2
Ying
Ying
Platinum IV
whisky2623
Ying
Platinum IV
Level 635
Champion Stats
14W - 15L
1,553 SR
Queue Stats
330W - 315L
1,632 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 322
1,725 SR
1,627 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 557
1,649 SR
1,639 Elo+
Jenos
Jenos
Platinum II
GedoGFX
Jenos
Platinum II
Level 433
Champion Stats
16W - 19L
1,585 SR
Queue Stats
279W - 264L
1,573 Elo+
Solo
Barik
Barik
Platinum IV
Martiacus
Barik
Platinum IV
Level 305
Champion Stats
13W - 8L
1,701 SR
Queue Stats
31W - 25L
1,705 Elo+
Solo
Evie
Evie
Diamond V
MirageTempo
Evie
Diamond V
Level 999
Champion Stats
116W - 108L
1,684 SR
Queue Stats
177W - 189L
1,549 Elo+
Party 1
Imani
Imani
Platinum IV
SlaveArrow
Imani
Platinum IV
Level 999
Champion Stats
29W - 37L
1,583 SR
Queue Stats
250W - 272L
1,532 Elo+
Party 1
Viktor
Viktor
Qualifying
rinn3_4649
Viktor
Qualifying
Level 49
Champion Stats
1W - 2L
1,695 SR
Queue Stats
3W - 5L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
10 / 8 / 14
3,151
225
73,881
41,333
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

46
16 / 6 / 11
3,750
268
71,732
94,392
35,462
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
Sof-Qui-Peut-
Fernando
47
8 / 6 / 15
3,803
272
66,044
131,723
63,882
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
17 / 10 / 9
3,285
235
70,871
51,526
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Level 1

59
0 / 9 / 17
3,321
237
16,428
48,785
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
CaspianZhin
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
GedoGFX
Jenos
49
3 / 7 / 19
2,915
208
29,530
30,938
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Martiacus
Barik
53
7 / 10 / 7
3,595
257
102,260
100,404
77,585
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
16 / 10 / 5
3,069
219
79,202
53,763
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Imani
59
8 / 10 / 7
2,660
190
69,286
51,863
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Viktor
rinn3_4649
Viktor
27
5 / 14 / 9
2,764
197
87,481
61,988
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
5m 9s
117
Kill Participation
86
51
Kills
39
39
Deaths
51
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jenos
GedoGFX
Jenos
3
7
19
1.79
W
10
8
14
2.13
L
Barik
Martiacus
Barik
7
10
7
1.05
L
16
10
5
1.85
W
16
6
11
3.58
L
Imani
8
10
7
1.15
W
Fernando
Sof-Qui-Peut-
Fernando
8
6
15
2.58
W
17
10
9
2.15
L
Viktor
rinn3_4649
Viktor
5
14
9
0.68
W
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,956
Damage
367,759
367,759
Taken
298,956
99,344
Shielding
77,585
246,595
Healing
163,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
GedoGFX
Jenos
29,530
24,532
100,689
16,529
30,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
73,881
69,703
0
6,461
41,333
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
Martiacus
Barik
102,260
102,260
0
22,950
100,404
77,585
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
79,202
73,420
0
11,689
53,763
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
71,732
70,315
12,186
39,896
94,392
35,462
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
69,286
35,306
0
2,732
51,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Sof-Qui-Peut-
Fernando
66,044
48,924
0
9,985
131,723
63,882
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
70,871
51,836
0
20,257
51,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
rinn3_4649
Viktor
87,481
69,896
0
8,666
61,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
16,428
16,428
129,966
27,844
48,785
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role