Player Matchup
VS
Match Stats
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 8%.
Level 1
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 100%.
Level 5
Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 15%.
Level 1
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
Contemplation
Dash
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 2
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5
Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5
Level 1
Hell Hunter
Weapon
Generate 2 Ammo after hitting a fully-charged weapon shot.
Level 2
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Level 1
Lessons of the Past
Setback
Gain a 500-Health Shield for 3s after hitting an enemy with Setback.
Level 5
No One Escapes
Setback
Enemies hit by Setback are Rewound 1.5s further into the past.
Level 5
Steady Arm
Setback
Generate 2 Ammo after hitting an enemy with Setback.
Level 2
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Ad Eternum
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Level 5
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Depths of Despair
Reduce the damage you take by 20% for 2s after activating Conviction.
Level 5
Grim Deliverance
Heal for 5 for every percentage point of Ire consumed by abilities.
Level 1
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 10%.
Level 1
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Juke Boots
Armor
Increase your maximum Health by 150.
Level 3
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4
Unyielding Advance
Increase Abyssal Fortress' Health by 400
Level 2
True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Swift Jade
Valor
Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.