Player Matchup

Tiberius
Tiberius
Akyra133
Tiberius
Level 234
Champion Stats
54W - 42L
1,595 SR
Queue Stats
88W - 68L
1,584 Elo+
Party 1
Tyra
Tyra
Gaj0
Tyra
Level 125
Champion Stats
72W - 55L
1,565 SR
Queue Stats
75W - 57L
1,572 Elo+
Party 1
Vora
Vora
Ninga4u
Vora
Level 137
Champion Stats
5W - 6L
1,577 SR
Queue Stats
31W - 32L
1,584 Elo+
Solo
Jenos
Jenos
Ninsche
Jenos
Level 416
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo
Dredge
Dredge
donaldxxtrump
Dredge
Level 197
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 222
1,547 SR
1,552 Elo+

VS

Team Averages
Level 393
1,537 SR
1,565 Elo+
VII
VII
Mehanicar
VII
Level 138
Champion Stats
2W - 11L
1,325 SR
Queue Stats
25W - 39L
1,407 Elo+
Solo
Koga
Koga
Pepino05
Koga
Level 451
Champion Stats
12W - 4L
1,649 SR
Queue Stats
340W - 179L
1,736 Elo+
Solo
Cassie
Cassie
arrgan
Cassie
Level 165
Champion Stats
4W - 1L
1,538 SR
Queue Stats
17W - 15L
1,586 Elo+
Solo
Saati
Saati
sangedengchang
Saati
Level 554
Champion Stats
28W - 10L
1,541 SR
Queue Stats
169W - 126L
1,646 Elo+
Solo
Rei
Rei
еазъ
Rei
Level 655
Champion Stats
3W - 0L
1,633 SR
Queue Stats
22W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Akyra133
Tiberius
39
4 / 7 / 1
1,975
494
22,674
22,789
0
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Tyra
Gaj0
Tyra
15
7 / 7 / 2
2,260
565
19,911
30,951
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vora
Ninga4u
Vora
47
7 / 10 / 5
2,430
608
28,237
32,940
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
Ninsche
Jenos
59
1 / 8 / 14
2,280
570
11,254
24,817
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

51
2 / 8 / 8
2,100
525
22,746
22,679
3,600
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 30% for 2s after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

-15

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
7 / 8 / 11
2,349
587
21,627
29,122
0
Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Koga
58
11 / 2 / 14
2,608
652
41,536
18,378
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Cassie
arrgan
Cassie
52
11 / 4 / 4
2,255
564
21,928
21,895
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

57
7 / 3 / 14
2,295
574
27,251
15,552
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
4 / 4 / 19
2,500
625
21,834
19,875
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
51
Kill Participation
102
21
Kills
40
40
Deaths
21
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Akyra133
Tiberius
4
7
1
0.64
L
Tyra
Gaj0
Tyra
7
7
2
1.14
W
7
8
11
1.56
L
Vora
Ninga4u
Vora
7
10
5
0.95
L
Jenos
Ninsche
Jenos
1
8
14
1
W
Koga
11
2
14
9
W
Cassie
arrgan
Cassie
11
4
4
3.25
L
2
8
8
0.75
W
7
3
14
4.67
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,822
Damage
134,176
134,176
Taken
104,822
3,600
Shielding
0
42,022
Healing
65,006
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Akyra133
Tiberius
22,674
18,350
0
3,184
22,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
Gaj0
Tyra
19,911
12,287
0
3,622
30,951
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,627
20,601
0
1,904
29,122
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
Ninga4u
Vora
28,237
18,052
0
2,725
32,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Jenos
Ninsche
Jenos
11,254
5,692
22,712
7,307
24,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
41,536
25,761
0
5,357
18,378
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
arrgan
Cassie
21,928
14,775
0
3,114
21,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
22,746
16,051
0
2,472
22,679
3,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
27,251
4,000
0
0
15,552
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
21,834
20,774
43,556
11,075
19,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role