Player Matchup
VS
Match Stats
![Dissipate](https://static.paladins.guru/i/items/12796.jpg)
Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1
![Emergency Exit](https://static.paladins.guru/i/items/12693.jpg)
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2
![Slip Away](https://static.paladins.guru/i/items/14601.jpg)
Slip Away
Armor
Increase your Movement Speed by 21% while Out of Combat.
Level 3
![Victory Rush](https://static.paladins.guru/i/items/11978.jpg)
Victory Rush
Weapon
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Level 4
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5
![Debilitate](https://static.paladins.guru/i/items/16374.jpg)
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
![Indomitable](https://static.paladins.guru/i/items/18340.jpg)
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
![Percussion](https://static.paladins.guru/i/items/18354.jpg)
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
![Vanguard](https://static.paladins.guru/i/items/18384.jpg)
Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3
![Gate-Crasher](https://static.paladins.guru/i/items/18372.jpg)
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 3.2s.
Level 4
![Battering Ram](https://static.paladins.guru/i/items/18388.jpg)
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
![Celestial Body](https://static.paladins.guru/i/items/24549.jpg)
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
![Swift Arrows](https://static.paladins.guru/i/items/24559.jpg)
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
![Sacrifice](https://static.paladins.guru/i/items/24663.jpg)
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
![Fuel Tank](https://static.paladins.guru/i/items/14079.jpg)
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Altitude](https://static.paladins.guru/i/items/14090.jpg)
Altitude
Armor
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 3
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4
![W.Y.R.M. Jets](https://static.paladins.guru/i/items/16364.jpg)
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
![Fearless Leader](https://static.paladins.guru/i/items/12803.jpg)
Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Playing God](https://static.paladins.guru/i/items/19976.jpg)
Playing God
Power Siphon
Heal for 25% of the damage Absorbed by Power Siphon.
Level 5
![We Can Rebuild Him](https://static.paladins.guru/i/items/19899.jpg)
We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1
![Hulking Monstrosity](https://static.paladins.guru/i/items/19913.jpg)
Hulking Monstrosity
Armor
Increase your maximum Health by 750.
Level 5
![Devastation](https://static.paladins.guru/i/items/19996.jpg)
Devastation
Calamity Blast
Heal for 120 for each enemy hit by Calamity Blast.
Level 2
![Abomination](https://static.paladins.guru/i/items/20043.jpg)
Abomination
Calamity Blast
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Level 2
![Crush](https://static.paladins.guru/i/items/20028.jpg)
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
![Vengeance](https://static.paladins.guru/i/items/13384.jpg)
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
![Nether Siphon](https://static.paladins.guru/i/items/16826.jpg)
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
![Spirit Leech](https://static.paladins.guru/i/items/16861.jpg)
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Crashing Wave](https://static.paladins.guru/i/items/14698.jpg)
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.
Level 2
![Surf](https://static.paladins.guru/i/items/14664.jpg)
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
![Spring Tide](https://static.paladins.guru/i/items/14622.jpg)
Spring Tide
Shell Spin
Heal for 500 for each enemy hit with Shell Spin.
Level 2
![Strongarm](https://static.paladins.guru/i/items/15066.jpg)
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
![Salvage](https://static.paladins.guru/i/items/15067.jpg)
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2
![Pluck](https://static.paladins.guru/i/items/16433.jpg)
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
![Flare XL](https://static.paladins.guru/i/items/19447.jpg)
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5
![Relentless](https://static.paladins.guru/i/items/19441.jpg)
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
![Overburn](https://static.paladins.guru/i/items/19445.jpg)
Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Grizzled](https://static.paladins.guru/i/items/19379.jpg)
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
![Crack Shot](https://static.paladins.guru/i/items/19477.jpg)
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.