Player Matchup

Lillith
Lillith
Platinum IV
Mustienil
Lillith
Platinum IV
Level 999
Champion Stats
491W - 353L
1,677 SR
Queue Stats
1,492W - 1,435L
1,580 Elo+
Party 1
Koga
Koga
Gold III
Mutzelmaus
Koga
Gold III
Level 791
Champion Stats
34W - 13L
1,797 SR
Queue Stats
438W - 397L
1,490 Elo+
Party 1
Terminus
Terminus
Gold II
Seirdras
Terminus
Gold II
Level 54
Champion Stats
6W - 0L
1,703 SR
Queue Stats
12W - 7L
1,645 Elo+
Solo
Dredge
Dredge
Platinum IV
XQLovermb
Dredge
Platinum IV
Level 685
Champion Stats
12W - 8L
1,625 SR
Queue Stats
330W - 303L
1,545 Elo+
Solo
Khan
Khan
Gold III
Yammanis
Khan
Gold III
Level 403
Champion Stats
8W - 8L
1,705 SR
Queue Stats
222W - 225L
1,504 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 586
1,701 SR
1,553 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,570 SR
1,509 Elo+
Ying
Ying
Platinum IV
DullBully
Ying
Platinum IV
Level 170
Champion Stats
6W - 7L
1,583 SR
Queue Stats
276W - 284L
1,591 Elo+
Solo
Azaan
Azaan
Gold III
Fake-Aris_3
Azaan
Gold III
Level 93
Champion Stats
9W - 12L
1,509 SR
Queue Stats
79W - 87L
1,446 Elo+
Party 2
Lian
Lian
Silver II
RISSGAMERS
Lian
Silver II
Level 100
Champion Stats
2W - 4L
1,612 SR
Queue Stats
64W - 78L
1,442 Elo+
Party 2
Vora
Vora
Platinum III
Sistegiden
Vora
Platinum III
Level 186
Champion Stats
90W - 77L
1,632 SR
Queue Stats
705W - 653L
1,561 Elo+
Solo
Barik
Barik
Silver I
docmensha
Barik
Silver I
Level 81
Champion Stats
3W - 5L
1,516 SR
Queue Stats
76W - 90L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Mustienil
Lillith
59
5 / 0 / 20
2,545
424
23,406
15,338
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
5 / 4 / 8
1,851
309
25,012
16,996
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Level 1

Terminus
Seirdras
Terminus
39
1 / 0 / 10
2,112
352
23,032
38,777
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Dredge
XQLovermb
Dredge
58
13 / 0 / 8
2,441
407
62,918
18,456
1,178
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Khan
38
6 / 0 / 11
2,089
348
37,848
47,758
1,632
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Fernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
0 / 4 / 0
1,118
186
14,617
20,613
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
0 / 6 / 0
1,094
182
23,788
64,054
17,524
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

47
0 / 6 / 0
1,074
179
43,591
22,078
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
4 / 7 / 0
1,174
196
26,931
20,031
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
docmensha
Barik
58
0 / 7 / 0
1,180
197
28,398
45,440
43,584
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
54s
87
Kill Participation
4
30
Kills
4
4
Deaths
30
57
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ying
0
4
0
0
L
0
6
0
0
W
Lillith
Mustienil
Lillith
5
0
20
15
W
5
4
8
2.25
L
0
6
0
0
W
Terminus
Seirdras
Terminus
1
0
10
6
L
4
7
0
0.57
W
Dredge
XQLovermb
Dredge
13
0
8
17
W
Khan
6
0
11
11.5
L
Barik
docmensha
Barik
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,216
Damage
137,325
137,325
Taken
172,216
2,810
Shielding
61,108
104,961
Healing
78,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
14,617
14,617
42,633
11,511
20,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,788
17,546
0
11,909
64,054
17,524
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Mustienil
Lillith
23,406
8,271
85,411
75
15,338
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,012
23,752
0
2,817
16,996
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
43,591
43,591
0
0
22,078
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
Seirdras
Terminus
23,032
14,759
0
2,921
38,777
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
26,931
20,454
0
4,240
20,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
XQLovermb
Dredge
62,918
20,923
0
5,504
18,456
1,178
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
37,848
36,152
1,725
6,508
47,758
1,632
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
docmensha
Barik
28,398
28,398
0
7,799
45,440
43,584
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role