Player Matchup

Ying
Ying
Henkervongott
Ying
Level 213
Champion Stats
1W - 2L
1,196 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Viktor
Viktor
Quikoox01
Viktor
Level 39
Champion Stats
2W - 2L
1,458 SR
Queue Stats
8W - 5L
1,655 Elo+
Solo
Ruckus
Ruckus
TheArcher1997
Ruckus
Level 923
Champion Stats
47W - 35L
1,531 SR
Queue Stats
304W - 295L
1,541 Elo+
Solo
Fernando
Fernando
b1665
Fernando
Level 84
Champion Stats
763W - 686L
1,561 SR
Queue Stats
858W - 827L
1,496 Elo+
Solo
Evie
Evie
yopo87
Evie
Level 999
Champion Stats
39W - 40L
1,528 SR
Queue Stats
899W - 880L
1,557 Elo+
Solo
Team Averages
Level 452
1,455 SR
1,536 Elo+

VS

Team Averages
Level 251
1,503 SR
1,532 Elo+
Evie
Evie
AbandonedS
Evie
Level 276
Champion Stats
4W - 8L
1,309 SR
Queue Stats
1,038W - 1,014L
1,471 Elo+
Solo
Rei
Rei
Andromeda_celest
Rei
Level 512
Champion Stats
3W - 1L
1,703 SR
Queue Stats
40W - 35L
1,548 Elo+
Solo
Io
Io
HLGottYA
Io
Level 52
Champion Stats
32W - 33L
1,525 SR
Queue Stats
112W - 117L
1,542 Elo+
Party 1
Willo
Willo
SxsukeNaruto
Willo
Level 186
Champion Stats
3W - 4L
1,539 SR
Queue Stats
31W - 43L
1,526 Elo+
Solo
Azaan
Azaan
thatdarkdcal90
Azaan
Level 227
Champion Stats
12W - 5L
1,437 SR
Queue Stats
198W - 180L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
3 / 11 / 25
4,040
238
27,838
61,409
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
Quikoox01
Viktor
16
28 / 9 / 19
5,080
299
131,897
61,441
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

57
25 / 9 / 15
4,204
247
98,927
68,120
34,477
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 75 Ammo after using Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
b1665
Fernando
11
3 / 11 / 8
3,612
212
20,347
104,239
126,021
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
yopo87
Evie
58
10 / 6 / 20
3,634
214
99,274
45,252
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 10 / 11
4,238
249
97,131
51,847
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 40% for 2s after using Blink.

Level 4

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

58
0 / 21 / 10
2,947
173
15,621
63,710
0
Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

28
8 / 13 / 9
3,649
215
34,530
83,893
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
13 / 14 / 18
4,163
245
97,635
58,508
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
8 / 11 / 19
4,863
286
95,544
120,325
93,619
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 59s
Objective Time
10m 36s
156
Kill Participation
113
69
Kills
46
46
Deaths
69
87
Assists
67
Player
Kills
Deaths
Assists
KDA
W
17
10
11
2.25
W
0
21
10
0.24
W
8
13
9
0.96
L
3
11
25
1.41
L
Viktor
Quikoox01
Viktor
28
9
19
4.17
W
13
14
18
1.57
L
25
9
15
3.61
L
Fernando
b1665
Fernando
3
11
8
0.64
W
8
11
19
1.59
L
Evie
yopo87
Evie
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,283
Damage
340,461
340,461
Taken
378,283
160,498
Shielding
93,619
174,933
Healing
192,709
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
97,131
92,783
0
17,219
51,847
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
15,621
13,817
47,840
11,726
63,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,530
32,703
62,040
34,302
83,893
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,838
27,838
96,856
33,131
61,409
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Viktor
Quikoox01
Viktor
131,897
91,073
0
9,137
61,441
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
97,635
53,904
0
1,856
58,508
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
98,927
79,670
0
12,276
68,120
34,477
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
b1665
Fernando
20,347
10,252
0
16,021
104,239
126,021
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
95,544
79,688
0
17,726
120,325
93,619
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
yopo87
Evie
99,274
83,787
0
7,512
45,252
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role