Player Matchup

Pip
Pip
Badnitemare
Pip
Level 180
Champion Stats
7W - 4L
1,535 SR
Queue Stats
219W - 188L
1,700 Elo+
Party 2
Inara
Inara
EvolonYT
Inara
Level 937
Champion Stats
21W - 14L
1,651 SR
Queue Stats
680W - 642L
1,555 Elo+
Party 2
VII
VII
FOSTAB
VII
Level 337
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,424 Elo+
Solo
Rei
Rei
MoiraiMuerto
Rei
Level 227
Champion Stats
6W - 6L
1,542 SR
Queue Stats
27W - 28L
1,550 Elo+
Party 2
Seris
Seris
lilleaf
Seris
Level 319
Champion Stats
95W - 85L
1,584 SR
Queue Stats
516W - 484L
1,550 Elo+
Party 2
Team Averages
Level 400
1,562 SR
1,556 Elo+

VS

Team Averages
Level 288
1,585 SR
1,613 Elo+
Fernando
Fernando
DrMATA
Fernando
Level 201
Champion Stats
24W - 16L
1,634 SR
Queue Stats
258W - 266L
1,478 Elo+
Party 1
Dredge
Dredge
ERROR404NOFOUND
Dredge
Level 599
Champion Stats
73W - 82L
1,574 SR
Queue Stats
255W - 252L
1,570 Elo+
Party 1
Viktor
Viktor
Mr Pollonso
Viktor
Level 84
Champion Stats
20W - 10L
1,719 SR
Queue Stats
196W - 190L
1,591 Elo+
Solo
TheHolyNuker
Unknown
Level 215
Champion Stats
2W - 6L
1,500 SR
Queue Stats
43W - 44L
1,823 Elo+
Party 3
Mal'Damba
Mal'Damba
W1ndsorEB
Mal'Damba
Level 343
Champion Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
24 / 11 / 8
4,681
293
125,617
69,850
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
EvolonYT
Inara
58
5 / 5 / 16
5,859
366
100,498
221,341
193,595
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

VII
FOSTAB
VII
57
11 / 13 / 10
3,827
239
68,912
47,487
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

33
3 / 7 / 14
4,027
252
41,479
71,175
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Seris
lilleaf
Seris
48
0 / 0 / 17
4,276
267
252
18,106
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DrMATA
Fernando
51
2 / 7 / 8
3,330
208
57,564
150,140
108,115
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
16 / 6 / 10
3,265
204
114,591
36,640
4,173
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Viktor
39
8 / 12 / 16
2,990
187
124,024
42,797
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

TheHolyNuker
Unknown
57
7 / 12 / 8
2,644
165
80,774
59,544
0

Level 4

Level 4

Level 2

Level 3

Level 2

Level 1

Mal'Damba
W1ndsorEB
Mal'Damba
55
3 / 6 / 13
3,127
195
51,006
47,637
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 27s
Objective Time
5m 44s
108
Kill Participation
91
43
Kills
36
36
Deaths
43
65
Assists
55
Player
Kills
Deaths
Assists
KDA
W
24
11
8
2.55
L
Fernando
DrMATA
Fernando
2
7
8
0.86
L
16
6
10
3.5
W
Inara
EvolonYT
Inara
5
5
16
2.6
W
VII
FOSTAB
VII
11
13
10
1.23
W
3
7
14
1.43
L
Viktor
8
12
16
1.33
L
TheHolyNuker
Unknown
7
12
8
0.92
L
Mal'Damba
W1ndsorEB
Mal'Damba
3
6
13
1.58
W
Seris
lilleaf
Seris
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,758
Damage
427,959
427,959
Taken
336,758
193,595
Shielding
112,288
329,015
Healing
200,227
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
125,617
115,374
8,998
16,091
69,850
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
DrMATA
Fernando
57,564
48,975
0
17,087
150,140
108,115
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
114,591
88,083
0
5,319
36,640
4,173
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
EvolonYT
Inara
100,498
81,742
0
24,221
221,341
193,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
VII
FOSTAB
VII
68,912
62,270
0
916
47,487
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
41,479
40,465
68,667
16,882
71,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
124,024
90,196
0
6,122
42,797
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
TheHolyNuker
Unknown
80,774
61,734
0
4,543
59,544
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
W1ndsorEB
Mal'Damba
51,006
37,747
138,253
28,903
47,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
lilleaf
Seris
252
210
180,227
13,013
18,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role