Player Matchup

Sha Lin
Sha Lin
Platinum II
Fake971
Sha Lin
Platinum II
Level 999
Champion Stats
5W - 1L
1,691 SR
Queue Stats
19W - 12L
1,745 Elo+
Solo
Ruckus
Ruckus
Silver I
RataSheport
Ruckus
Silver I
Level 114
Champion Stats
0W - 1L
1,338 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Grover
Grover
Diamond V
UrLocalBro
Grover
Diamond V
Level 231
Champion Stats
6W - 2L
1,984 SR
Queue Stats
111W - 104L
1,618 Elo+
Party 3
Zhin
Zhin
Silver I
amirshax
Zhin
Silver I
Level 166
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Fernando
Fernando
Platinum III
silvermoltas
Fernando
Platinum III
Level 269
Champion Stats
46W - 32L
1,674 SR
Queue Stats
233W - 222L
1,589 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 356
1,637 SR
1,597 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 531
1,582 SR
1,581 Elo+
Io
Io
Platinum IV
Likusiaaa
Io
Platinum IV
Level 602
Champion Stats
46W - 31L
1,641 SR
Queue Stats
373W - 326L
1,608 Elo+
Party 2
Tyra
Tyra
Diamond V
Svesgard
Tyra
Diamond V
Level 611
Champion Stats
41W - 27L
1,698 SR
Queue Stats
572W - 539L
1,577 Elo+
Party 4
Moji
Moji
Gold I
TheLaserJr
Moji
Gold I
Level 153
Champion Stats
5W - 8L
1,388 SR
Queue Stats
120W - 114L
1,567 Elo+
Solo
Inara
Inara
Platinum V
clodobigboi
Inara
Platinum V
Level 291
Champion Stats
11W - 7L
1,488 SR
Queue Stats
389W - 385L
1,584 Elo+
Party 4
Ash
Ash
Platinum II
ðTaíntedKìtty
Ash
Platinum II
Level 999
Champion Stats
24W - 13L
1,695 SR
Queue Stats
432W - 381L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Fake971
Sha Lin
56
18 / 17 / 15
4,430
246
136,926
83,303
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ruckus
54
4 / 14 / 25
4,228
235
74,060
114,116
45,807
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Grover
UrLocalBro
Grover
54
6 / 7 / 39
5,865
326
84,928
78,278
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
47
14 / 7 / 17
4,473
249
137,955
80,099
0
Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
silvermoltas
Fernando
51
13 / 11 / 18
5,824
324
103,944
188,018
183,116
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KinessaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
CaspianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 8 / 31
5,077
282
53,321
53,768
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tyra
57
17 / 11 / 24
5,142
286
156,884
72,095
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
18 / 14 / 11
4,648
258
120,970
102,274
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
10 / 12 / 21
5,251
292
100,115
164,733
50,848
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
6 / 10 / 21
4,294
239
112,524
144,943
68,781
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 58s
Objective Time
11m 0s
169
Kill Participation
164
55
Kills
56
56
Deaths
55
114
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Fake971
Sha Lin
18
17
15
1.5
W
5
8
31
2.56
L
Ruckus
4
14
25
1.18
W
Tyra
17
11
24
2.64
W
18
14
11
1.68
L
Grover
UrLocalBro
Grover
6
7
39
3.64
L
Zhin
14
7
17
3.21
W
10
12
21
1.71
L
Fernando
silvermoltas
Fernando
13
11
18
2
W
6
10
21
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

537,813
Damage
543,814
543,814
Taken
537,813
228,923
Shielding
119,629
356,784
Healing
301,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Fake971
Sha Lin
136,926
121,562
0
7,572
83,303
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
53,321
48,744
233,105
35,746
53,768
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ruckus
74,060
52,414
0
7,532
114,116
45,807
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
156,884
102,883
0
2,918
72,095
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
120,970
111,984
0
21,985
102,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
UrLocalBro
Grover
84,928
71,941
256,308
62,086
78,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Zhin
137,955
118,686
0
14,621
80,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
100,115
76,228
0
3,596
164,733
50,848
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
silvermoltas
Fernando
103,944
69,155
0
8,665
188,018
183,116
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
112,524
103,176
0
3,735
144,943
68,781
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role